Ammo: Difference between revisions

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m (12 ga. Flechette fix)
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!DR MOD
!DR MOD
!DMG ADJ
!DMG ADJ
![[Professions| Profes.]]
![[Workbench]]
![[Junk]]
![[Metal_Parts|MP]]
![[Good_Metal_Parts|GMP]]
![[Alloys]]
![[Electronic_Parts|EP]]
![[Gunpowder|GP]]
![[Advanced_Gunpowder|AGP]]
![[Refined_Uranium_Ore|RU]]
![[Rot_Gut|RG]]
![[Advanced_Super-Burn_Mix|ASB]]
![[Flamethrower_Fuel|FF1]]
|-
|-
|[[Small Energy Cell]]
|[[Small Energy Cell]]
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|0
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|1/1
|1/1
|none
|both
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|2
|4
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|[[Micro Fusion Cell]]
|[[Micro Fusion Cell]]
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|0
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|[[Profession:_Energy_Expert#Energy_Expert_.5B2.5D|EE2]]
|[[Advanced_Workbench|advanced]]
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|1
|1
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|3
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|[[.223 FMJ]]
|[[.223 FMJ]]
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| -30
| -30
|1/1
|1/1
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]] [[Profession:_Gunsmith_(Big_Guns)#Gunsmith_.28Big_Guns.29_.5B2.5D|BG2]]
|both
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|1
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|[[12 ga. Shotgun Shells]]
|[[12 ga. Shotgun Shells]]
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| +10
|3/2
|3/2
|none
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|1
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|9
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|[[12 ga. Flechette Shotgun Shells]]
|[[12 ga. Flechette Shotgun Shells]]
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| -20
|3/4
|3/4
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]]
|both
|2
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|1
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|10
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|-
|-
|[[12 ga. Slug Shotgun Shells]]
|[[12 ga. Slug Shotgun Shells]]
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| -25
| -25
|1/1
|1/1
|[[Profession:_Gunsmith_(Small_Guns)|SG1]]
|both
|2
|1
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|8
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|[[12 ga. EMP Shotgun Shells]]
|[[12 ga. EMP Shotgun Shells]]
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| -40
| -40
|3/2
|3/2
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]]
|both
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|1
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|4
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|2
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|-
|-
|[[Gecko's Breath]]
|[[Gecko's Breath]]
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|0
|0
|1/1
|1/1
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|not craftable
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|[[10mm JHP]]
|[[10mm JHP]]
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| +30
| +30
|2/1
|2/1
|none
|both
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|1
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|8
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|[[10mm AP]]
|[[10mm AP]]
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| -35
| -35
|6/7
|6/7
|[[Profession:_Gunsmith_(Small_Guns)|SG1]]
|both
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|1
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|10
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|[[5mm JHP]]
|[[5mm JHP]]
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| +40
| +40
|2/1
|2/1
|[[Profession:_Gunsmith_(Small_Guns)|SG1]] [[Profession:_Gunsmith_(Big_Guns)|BG1]]
|both
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|1
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|4
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|[[5mm AP]]
|[[5mm AP]]
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| -35
|2/3
|2/3
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]] [[Profession:_Gunsmith_(Big_Guns)#Gunsmith_.28Big_Guns.29_.5B2.5D|BG2]]
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|2
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|1
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|[[.44 Magnum JHP]]
|[[.44 Magnum JHP]]
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|1
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|10
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|[[.44 Magnum FMJ]]
|[[.44 Magnum FMJ]]
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|4/3
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|1
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|10
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|[[7.62mm]]
|[[7.62mm]]
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| -10
| -10
|12/10
|12/10
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]] [[Profession:_Gunsmith_(Big_Guns)|BG1]]
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|1
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|10
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|[[4.7mm Caseless]]
|[[4.7mm Caseless]]
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| -15
| -15
|3/2
|3/2
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|not craftable
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|[[.45 Caliber]]
|[[.45 Caliber]]
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|[[2mm EC]]
|[[2mm EC]]
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| -20
| -20
|3/2
|3/2
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|not craftable
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|[[Flamethrower Fuel]]
|[[Flamethrower Fuel]]
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|1/1
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|[[Flamethrower Fuel MKII]]
|[[Flamethrower Fuel MKII]]
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|0
|0
|1/1
|1/1
|[[Profession:_Gunsmith_(Big_Guns)#Gunsmith_.28Big_Guns.29_.5B2.5D|BG2]]
|both
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|1
|40
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|[[BB's]]
|[[BB's]]
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|4
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|[[9mm]]
|[[9mm]]
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|10
|10
|1/2
|1/2
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|not craftable
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|[[9mm ball]]
|[[9mm ball]]
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|[[HN Needler Cartridge]]
|[[HN Needler Cartridge]]
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|0
|0
|1/1
|1/1
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]] [[Profession:_Doctor#Doctor_.5B2.5D|Doc2]]
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|1
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|[[HN AP Needler Cartridge]]
|[[HN AP Needler Cartridge]]
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|0
|0
|3/2
|3/2
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]] [[Profession:_Doctor#Doctor_.5B2.5D|Doc2]]
|[[Advanced_Workbench|advanced]]
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|1
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|2
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|-
|[[14mm AP]]
|[[14mm AP]]
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| -50
| -50
|1/1
|1/1
|[[Profession:_Gunsmith_(Small_Guns)#Gunsmith_.28Small_Guns.29_.5B2.5D|SG2]]
|both
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|1
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|-
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|[[40mm Grenade]]
|[[40mm Grenade]]
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| -15
| -15
|1/1
|1/1
|[[Profession:_Gunsmith_(Small_Guns)|SG1]]
|both
|1
|1
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|5
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|-
|-
|[[Explosive Rocket]]
|[[Explosive Rocket]]
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|1/1
|1/1
|[[Profession:_Gunsmith_(Big_Guns)|BG1]]
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|1
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|6
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|-
|-
|[[Rocket AP]]
|[[Rocket AP]]
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| -25
| -25
|1/1
|1/1
|[[Profession:_Gunsmith_(Big_Guns)#Gunsmith_.28Big_Guns.29_.5B2.5D|BG2]]
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|[[Sunlight]]
|[[Sunlight]]
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|1/1
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|Patience[[https://en.wikipedia.org/wiki/Patience]]
|[[Sunlight|daytime]]
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Latest revision as of 19:49, 27 July 2020

Ammunitions are needed to make your weapon able to shoot at various targets. Quite useful.

See the bottom of this page for a list of all the ammo types.

Caliber AC MOD DR MOD DMG ADJ Profes. Workbench Junk MP GMP Alloys EP GP AGP RU RG ASB FF1
Small Energy Cell 0 0 1/1 none both 2 4
Micro Fusion Cell 0 0 1/1 EE2 advanced 1 1 3
.223 FMJ -20 -30 1/1 SG2 BG2 both 1 5
12 ga. Shotgun Shells -10 +10 3/2 none both 1 9
12 ga. Flechette Shotgun Shells -40 -20 3/4 SG2 both 2 1 10
12 ga. Slug Shotgun Shells -10 -25 1/1 SG1 both 2 1 8
12 ga. EMP Shotgun Shells -10 -40 3/2 SG2 both 1 4 2
Gecko's Breath -10 0 1/1 not craftable
10mm JHP 0 +30 2/1 none both 1 8
10mm AP 0 -35 6/7 SG1 both 1 10
5mm JHP 0 +40 2/1 SG1 BG1 both 1 4
5mm AP 0 -35 2/3 SG2 BG2 both 2 1
.44 Magnum JHP 0 +20 2/1 both 1 10
.44 Magnum FMJ 0 -20 4/3 both 1 10
7.62mm -5 -10 12/10 SG2 BG1 both 1 10
4.7mm Caseless -5 -15 3/2 not craftable
.45 Caliber 0 0 1/1 none both 1 5
2mm EC -30 -20 3/2 not craftable
Flamethrower Fuel -20 +25 1/1 none both 4 4
Flamethrower Fuel MKII -20 0 1/1 BG2 both 1 40
BB's 0 0 1/1 none none 4
9mm 0 10 1/2 not craftable
9mm ball 0 0 1/1 none none 1 4
HN Needler Cartridge -35 0 1/1 SG2 Doc2 both 1 2
HN AP Needler Cartridge -35 0 3/2 SG2 Doc2 advanced 1 2
14mm AP 0 -50 1/1 SG2 both 1 4
40mm Grenade 0 -15 1/1 SG1 both 1 1 5
Explosive Rocket 0 0 1/1 BG1 both 1 1 6
Rocket AP -15 -25 1/1 BG2 both 1 5
Sunlight 0 0 1/1 Patience[[1]] daytime


Ammo Weapons
Small Energy Cell

Power Fist | Ripper | Cattle Prod | Super Cattle Prod | Mega Power Fist | Laser Pistol | Magneto-Laser Pistol | Plasma Pistol | Plasma Pistol (Ext. Cap.) | YK32 Pulse Pistol | Alien Blaster

Micro Fusion Cell

Laser Rifle | Laser Rifle (Ext. Cap.) | Plasma Rifle | Turbo Plasma Rifle | Gatling Laser | YK42B Pulse Rifle | Plasma Torch

.223 FMJ

.223 Pistol | Hunting Rifle | Scoped Hunting Rifle | Sniper Rifle | Light Support Weapon | Bozar

12 ga. Shotgun Shells

Shotgun | Sawed-Off Shotgun | Combat Shotgun | H&K CAWS | Pancor Jackhammer

12 ga. Flechette Shotgun Shells

Shotgun | Sawed-Off Shotgun | Combat Shotgun | H&K CAWS | Pancor Jackhammer

12 ga. Slug Shotgun Shells

Shotgun | Sawed-Off Shotgun | Combat Shotgun | H&K CAWS | Pancor Jackhammer

12 ga. EMP Shotgun Shells

Shotgun | Sawed-Off Shotgun | Combat Shotgun | H&K CAWS | Pancor Jackhammer

Gecko's Breath

Shotgun | Sawed-Off Shotgun | Combat Shotgun | H&K CAWS | Pancor Jackhammer

10mm JHP | 10mm AP

Zip Gun | 10mm Pistol | 10mm SMG | HK P90C | Pipe Rifle

5mm JHP | 5mm AP

Minigun | Avenger Minigun | XL70E3 | Assault Rifle | Assault Rifle (Exp. Mag.)

.44 Magnum JHP | .44 Magnum FMJ

Desert Eagle .44 | Desert Eagle (Exp. Mag.) | .44 Magnum Revolver | .44 Magnum (Speed Load)

7.62mm

FN FAL | FN FAL HPFA | FN FAL (Night Sight) | M60

4.7mm Caseless

H&K G11 | H&K G11E | Vindicator Minigun

.45 Caliber

Tommy Gun | M3A1 "Grease Gun" SMG

2mm EC

PPK12 Gauss Pistol | M72 Gauss Rifle

Flamethrower Fuel | Flamethrower Fuel MKII

Flamer | Incinerator

BB's

Red Ryder BB Gun | Red Ryder LE BB Gun

9mm | 9mm ball

9mm Mauser

HN Needler Cartridge | HN AP Needler Cartridge

Needler Pistol

14mm AP

14mm Pistol

40mm Grenade

FN 69A1 | M79 Grenade Launcher

Explosive Rocket | Rocket AP

Rocket Launcher

Sunlight Solar Scorcher


See Also
Character SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB
Combat Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting
Items Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items
And Other Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters