Dayglow: Difference between revisions
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It is a public location that anyone can access anytime, so it is always in [[Real-Time]]. | It is a public location that anyone can access anytime, so it is always in [[Real-Time]]. | ||
It is down south on the coast directly west of [[The Glow]], and is highly [[Radiated]]. It is always raining radioactive rain in this location, and everyone who goes there is affected, even if you hide inside a building. Its radiation only applies to those who enter, and does not affect anyone lurking over it on the [[The World|worldmap]]. | It is located in zone 33:50, down south on the coast directly west of [[The Glow]], and is highly [[Radiated]]. It is always raining radioactive rain in this location, and everyone who goes there is affected, even if you hide inside a building. Its radiation only applies to those who enter, and does not affect anyone lurking over it on the [[The World|worldmap]]. | ||
Dayglow has two entrances, so use the [[Preview]] function if you want to enter south. | Dayglow has two entrances, so use the [[Preview]] function if you want to enter south. | ||
There is a computer on the Northern side of the map, that can be used to obtain some [[Electronic Parts]] | |||
'''NOTE''': Remember! This is a full loot-drop [[PvP]] location, so ''unlike'' the rest of [[The World]], when you fail ''here'' in combat, your items are all left behind in a pile on the ground. Anyone else there can steal it, and looters will exploit this. | '''NOTE''': Remember! This is a full loot-drop [[PvP]] location, so ''unlike'' the rest of [[The World]], when you fail ''here'' in combat, your items are all left behind in a pile on the ground. Anyone else there can steal it, and looters will exploit this. | ||
This location is being monitored by developers who are likely expanding the map for future updates, and even now the Slags are being moved around to slow down players from farming the place. | This location is being monitored by developers who are likely expanding the map for future updates, and even now the Slags are being moved around to slow down players from farming the place. | ||
==The Slags== | |||
Dayglow is guarded by 4 very tough Slags, similar to [[Warehouse]]. All slags have high [[Critical Chance]], [[DR]] and all possible perks, including [[Support Perks]]. 1st slag is a female armed with [[Needler Pistol]], and has 481 [[HP]]. 2nd and 3rd slags are armed with [[H&K CAWS]] and have 482 [[HP]]. The boss Slag is the toughest with 552 [[HP]]. He wields a minigun and will take you down very quickly unless you have a [[Dayglow Attack Plan|strong plan]], the right [[Drugs]] including [[Rad-X]] and [[RadAway]], and some backup. | |||
==The Radiation== | ==The Radiation== | ||
It varies in intensity based on the rain. Sometimes the rain is light, and you can stand inside Dayglow for an hour and barely be affected as long as you use [[Rad-X]] and [[RadAway]] diligently. At other times the rain is heavier and you just burn worse and worse no matter what you do, and you'll need to exit more often to keep your rads under | It varies in intensity based on the rain. Sometimes the rain is light, and you can stand inside Dayglow for an hour and barely be affected as long as you use [[Rad-X]] and [[RadAway]] diligently. At other times the rain is heavier and you just burn worse and worse no matter what you do, and you'll need to exit more often to keep your rads under 11%. Remember, when your [[Radiated|radiation]] gets over 11%, you lose a SPECIAL point. If your [[Agility]] decreases, you're slower in combat. When your rads goes over 21%, you lose 2 points of SPECIAL. Your ability to fight will decrease as your rads increase in 10% increments, until you melt into a puddle of goo on the ground, or get out of there. You should get [[Snakeater]] before going in, and go pay an NPC doctor in [[Hub]] or [[Junktown]] when your rads are over 10%. | ||
==The Loot Locker== | ==The Loot Locker== | ||
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The locker cannot be opened while Slags are alive on the map. They guard it and it cannot be unlocked with [[Lockpick]] skill. So if you want to get the good loot, you have to defeat the Slags first. | The locker cannot be opened while Slags are alive on the map. They guard it and it cannot be unlocked with [[Lockpick]] skill. So if you want to get the good loot, you have to defeat the Slags first. | ||
Loot here includes Power Armor and even Advanced Power Armor, special varieties of Combat Armor, and rarely-seen weapons like [[Laser Support Weapon]]s, [[Bozar]]s, [[YK42B Pulse Rifle]]s, [[Gauss Rifle]]s, [[Gauss Pistol]]s, [[Solar Scorcher]]s, [[XL70E3]] assault rifles, [[Pancor Jackhammer]] shotguns, [[Implants|implant modules]], rare combat helmets, and more. | Loot here includes Power Armor and even [[Advanced Power Armor]], special varieties of Combat Armor, and rarely-seen weapons like [[Laser Support Weapon]]s, [[Bozar]]s, [[YK42B Pulse Rifle]]s, [[Gauss Rifle]]s, [[Gauss Pistol]]s, [[Solar Scorcher]]s, [[XL70E3]] assault rifles, [[Pancor Jackhammer]] shotguns, [[Implants|implant modules]], rare combat helmets, and more. | ||
The uncraftable ammo used by these special weapons is also found in the locker, including [[2mm EC]] Gauss rounds, [[12 ga. Gecko's Breath Shotgun Shells|12g Gecko's Breath]] shotgun shells, and [[4.7mm Caseless]] rounds. | The uncraftable ammo used by these special weapons is also found in the locker, including [[2mm EC]] Gauss rounds, [[12 ga. Gecko's Breath Shotgun Shells|12g Gecko's Breath]] shotgun shells, and [[4.7mm Caseless]] rounds. |
Revision as of 00:30, 31 July 2019
Dayglow is a PvP location with full loot-drop and top-tier gear including Power Armor and Implants. It is a public location that anyone can access anytime, so it is always in Real-Time.
It is located in zone 33:50, down south on the coast directly west of The Glow, and is highly Radiated. It is always raining radioactive rain in this location, and everyone who goes there is affected, even if you hide inside a building. Its radiation only applies to those who enter, and does not affect anyone lurking over it on the worldmap.
Dayglow has two entrances, so use the Preview function if you want to enter south.
There is a computer on the Northern side of the map, that can be used to obtain some Electronic Parts
NOTE: Remember! This is a full loot-drop PvP location, so unlike the rest of The World, when you fail here in combat, your items are all left behind in a pile on the ground. Anyone else there can steal it, and looters will exploit this.
This location is being monitored by developers who are likely expanding the map for future updates, and even now the Slags are being moved around to slow down players from farming the place.
The Slags
Dayglow is guarded by 4 very tough Slags, similar to Warehouse. All slags have high Critical Chance, DR and all possible perks, including Support Perks. 1st slag is a female armed with Needler Pistol, and has 481 HP. 2nd and 3rd slags are armed with H&K CAWS and have 482 HP. The boss Slag is the toughest with 552 HP. He wields a minigun and will take you down very quickly unless you have a strong plan, the right Drugs including Rad-X and RadAway, and some backup.
The Radiation
It varies in intensity based on the rain. Sometimes the rain is light, and you can stand inside Dayglow for an hour and barely be affected as long as you use Rad-X and RadAway diligently. At other times the rain is heavier and you just burn worse and worse no matter what you do, and you'll need to exit more often to keep your rads under 11%. Remember, when your radiation gets over 11%, you lose a SPECIAL point. If your Agility decreases, you're slower in combat. When your rads goes over 21%, you lose 2 points of SPECIAL. Your ability to fight will decrease as your rads increase in 10% increments, until you melt into a puddle of goo on the ground, or get out of there. You should get Snakeater before going in, and go pay an NPC doctor in Hub or Junktown when your rads are over 10%.
The Loot Locker
The box closes on its own on a variable timer, and sometimes loot will appear inside of it, and sometimes not, so it's often empty. The timer varies usually inside of 10 minutes, and sometimes it closes maybe 1 minute after you checked it last. It's best to get a team and go try to figure it out yourselves.
The locker cannot be opened while Slags are alive on the map. They guard it and it cannot be unlocked with Lockpick skill. So if you want to get the good loot, you have to defeat the Slags first.
Loot here includes Power Armor and even Advanced Power Armor, special varieties of Combat Armor, and rarely-seen weapons like Laser Support Weapons, Bozars, YK42B Pulse Rifles, Gauss Rifles, Gauss Pistols, Solar Scorchers, XL70E3 assault rifles, Pancor Jackhammer shotguns, implant modules, rare combat helmets, and more.
The uncraftable ammo used by these special weapons is also found in the locker, including 2mm EC Gauss rounds, 12g Gecko's Breath shotgun shells, and 4.7mm Caseless rounds.
You can close the locker when you check it, but that doesn't affect loot generation. This is why most players prefer to leave it open when they check it, and let it close on its own, which serves as their prompt to go check it again.