Death: Difference between revisions

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*Humans and players alike die when they are damaged by [[poison]] while at 1 HP or below.
*Humans and players alike die when they are damaged by [[poison]] while at 1 HP or below.


When a player dies, they get a 60-second [[timeout]] called replication. After the timeout, the character respawns at the nearest [[Respawn Point]] to them, and is in a [[Weakened]] state for a while.
When a player dies, they get a 60-second [[timeout]] called replication. After the timeout, the character respawns at the nearest [[Respawn Point]] to them.


If you die due to [[dynamite]] in your [[inventory]], your replication [[cooldown]] will be 8 minutes.
If you die due to [[dynamite]] in your [[inventory]], your replication [[cooldown]] will be 8 minutes.

Revision as of 11:08, 30 December 2015

When a player dies, they get a 60-second timeout called replication. After the timeout, the character respawns at the nearest Respawn Point to them.

If you die due to dynamite in your inventory, your replication cooldown will be 8 minutes.

See Also