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* Return to the clinic in Vault City, and complete the Medical Investigation 4125xp +900 Caps
* Return to the clinic in Vault City, and complete the Medical Investigation 4125xp +900 Caps
* Careful to follow their strict daytime-only rules, use your Day Pass to enter the gate in Vault City again
* Careful to follow their strict daytime-only rules, use your Day Pass to enter the gate in Vault City again
* Find Councilwoman McClaire in the FLC bank and dialogue about the main quest 1320xp
* Find Councilwoman McClaire in the FLC bank and dialogue about the main quest 1320xp, exit to map
* It's time to head home - hit the map, and get ready for the long walk south to Hub
* From Vault City, travel southwest to The Den in Zone 20:18, and enter 2nd Street and go into the Shark's Club
 
* Inside the Shark's Club, use the stairs to go up 2 floors, talk with Bishop, exit Reno to map
-STOP-
* Go to new map location (west), drink a beer if you have one, weapon to Slot 1, and go in ready for a fight
* Distribute Skill Points:  
* Defeat your enemies 1650xp
* It's time to head home - hit the map, and start walking through the desert back to Hub
* Stop along the way when you get close to Junktown and set up your available tent at the mine
* Enter Hub via main entrance, go to church and report to Fr O'Shaughnessy 3850xp, Level 11
* Distribute Skill Points: CC 150,
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
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| align="center" | 55401 XP<br>10,453 Caps || CC 150, Sci 100, OD 100<br>Doc 50, Rep 50, FA 20 || Hub Criminals -25<br>Far Go 12, JT 14<br>Hub 256, LA Citizens 100 || AR, Tough, ET<br>Swift-L, SG 1 Pro<br>Way of Fruit<br>Light Step || Wasteland Band<br>Old Traditions<br>Blood-Soaked Heroes || HP 132<br>46 Skill Points
| align="center" | 55401 XP<br>10,453 Caps || CC 150, Sci 100, OD 100<br>Doc 50, Rep 50, FA 20 || Hub Criminals -25<br>Far Go 12, JT 14<br>Hub 256, LA Citizens 100 || AR, Tough, ET<br>Swift-L, SG 1 Pro<br>Way of Fruit<br>Light Step || Wasteland Band<br>Old Traditions<br>Blood-Soaked Heroes || HP 132<br>46 Skill Points
|}
|}
* From the Vault City area, head south to Necropolis, enter Watershed and report to Elmer 3300xp
* Run south from the church into the farm fields and cut some fiber - only need 10 or so
* Exit to map, go to Hub, enter Market, go into bar and talk again with Mick about the band 1265xp
* Enter Hub's Market, go into bar and talk again with Mick about the band 1265xp
* Exit to map, re-enter Hub via main entrance, go to church and report to Fr O'Shaughnessy 3850xp, Level 12
* Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
* Perk: Lifegiver, Distribute Skill Points: Doc 100
* Enter The Heights in Hub and pay the initiation fee to join the gang -200 Caps
* Recruit 4 Street Punks for them. Use gecko pelts and fiber to craft 3 more leather jackets
* Report back to gang leader 1100xp and get next task to bribe the police with 1200 Caps
* Tell Johnny you have the money, and go to Sheriff Hayden and hand him the bribery money -1200 Caps
* Report to Johnny 1100xp and get next task to provide the weapons and ammo for their heist
* You need to craft a sledgehammer next, so Scavenge around Hub enough to find 1 Wood and 1 Metal Part
* Exit Hub and go to your Safe House at Junktown mine, drop all gear except Radio, craft 1 Sledgehammer, and hit the mine
* Work the mine until you have 60 or more Iron and 60 or more Minerals, and return to your Safe House
** You will be overweight - that's okay - you don't have far to go
* At your private workbench, craft the weapons for the gang's heist, Level 12
** You'll probably be short on Junk here, so go into Hub and gather Junk from the barrels
** Need Wood? Grab a hatchet and go into randoms in Zone 29:36 just a few pixels away until you find the right trees
* Perk: Lifegiver, Distribute Skill Points: Doc 92
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! Level 12 || Skills || Karma || Perks || Quests || Notes
! Level 12 || Skills || Karma || Perks || Quests || Notes
|-
|-
| align="center" | 55401 XP<br>10,453 Caps || CC 150, Sci 100, OD 100<br>Doc 100, Rep 50, FA 20 || Hub Criminals -25<br>Far Go 12, JT 14<br>Hub 644, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, LG<br>Swift-L, SG 1 Pro<br>Way of Fruit || Wasteland Band<br>Blood-Soaked Heroes || HP 167<br>00 Skill Points
| align="center" | 55401 XP<br>10,453 Caps || CC 150, Sci 100, OD 100<br>Doc 92, Rep 50, FA 20<br>Traps 50 || Hub Criminals -25<br>Far Go 12, JT 14<br>Hub 644, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, LG<br>Swift-L, SG 1 Pro<br>Way of Fruit || Completed: Wasteland Band<br>Blood-Soaked Heroes || HP 167<br>00 Skill Points
|}
|}
* By now you should have 2 unused Folded Tents. Set one up next to Junktown Mine.
* Deliver the weapons and ammo to the gang in The Heights ??xp
* Craft a Sledgehammer and go mining - bring back Iron and Minerals, emphasis on Iron
* Other than Blood-Soaked Heroes, you've completed most of the easier quests
* Get Junk from barrels in Hub, and make Metal Parts at your Junktown Mine's Safe House Workbench
* The next big goal is to get 15,000 Caps, so you can buy a Buggy in New Reno
* The goal is to get 15,000 Caps, so you can buy a Buggy in New Reno
* Go back to the mine and get as many resources as you can. Get Junk from Hub as much as possible
* Craft as many Combat Shotguns as you can, keep the ones with good bonuses, and sell the rest to Mick in Hub's General Store
* Craft as many Combat Shotguns as you can, keep the ones with good bonuses, and sell the rest to Mick in Hub's General Store
* Once you get 15k Caps, go to New Reno, and buy a Buggy car. Drive back to your Hub tent and park
* Once you get 15k Caps, go to New Reno, and buy a Buggy car. Drive back to your Hub tent and park
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* Go to Redding, park nearby, enter town via the Mine area, talk with a guy in a tent there 1320xp
* Go to Redding, park nearby, enter town via the Mine area, talk with a guy in a tent there 1320xp
* Deliver water barrel in San Fran 1320xp, and go across the street to the doctor, get Faster Healing support perk
* Deliver water barrel in San Fran 1320xp, and go across the street to the doctor, get Faster Healing support perk
* Pay the doctor for Doctor Professional training -1500 Caps, and read the First Aid skill book
* Back to Hub, report to Mere 3300xp
* Back to Hub, report to Mere 3300xp
* Complete water barrel runs (7260xp per run) until you reach Level 14
* Complete water barrel runs (7260xp per run) until you reach Level 14

Revision as of 22:26, 10 October 2020

A new startup guide is being planned. This page could be used now as-is by a new player, but only down to "STOP". It's still being tested and changed.

The intention is to provide a structured route for a new player to start a lead-in character, and hit level 12 on easy tasks. The lead character will do some easier combat quests for fun, get into advanced crafting and do barter runs. Then he prepares gear piles so additional characters can start more quickly. A leveling build will be used to send new characters straight to a base, grab a pile of gear and a vehicle all prepared by the lead character, and proceed to power-level hunting in the desert.

Get additional characters to a target level via a leveling build, and re-roll into specialized fighters. A standard Minigun Tank can solo tougher quests like Gunrunners Mutants, and NCR Raiders. Barter runs will become more profitable, and the new player will have a firm hold on the game's basics:

  • Important NPC people in Hub and a 5-zone local area, and easy get-started tasks
  • Vehicle ownership and control of a private base
  • The value of a leveling build, and how to power-level hunting desert critters
  • The re-roll feature/process
  • Increased combat capability, heightened production and Barter runs
  • The value of a strong minigun fighter
  • Prep more gear piles to repeat the process and add more specialty characters like sneakers, snipers, a rocketeer, etc.

Description, Advice, Config Stuff

If you're new to FOnline, use this guide to get started with a structured route...

A Build

7.1.10.3.8.10.1 Good Natured + Heavy Handed, Tags: Close Combat, Science, and Outdoorsman This is just your lead character, a combat-capable worker who will support your additional characters who are combat specialists.

Login, and then...

  • Skip Lander's Point, get JD's 2 quests, get waterhole 50xp, and exit to map
Level 1 Skills Karma Perks Quests Notes
50 XP
0 Caps
CC 84, Sci 52, OD 56 Hub 0 (none yet) +Into the Great Wide Open
+Far Go Scout
CW 110, HP 82, PP 0/85
DR 00, PR 30, RR 20
  • Enter Hub Market entrance +150xp, run to Bookstore and get Swift Learner from Mrs Stapleton
  • Run up the street straight to poo guy, get shovel (200xp)
  • Shovel 31 Poo (+806xp), Level 2, and get paid 155 caps (110xp)
  • Distribute Skill Points: all to Science (94)
Level 2 Skills Karma Perks Quests Notes
1116 XP
155 Caps
CC 84, Sci 94, OD 56 Hub 0 Swift Learner Into the Great Wide Open
Far Go Scout
(none)
  • Talk with Dan in tent, swap shovel for Knife (+100xp), run across the street and gather fibers, max 180
    • This guide assumes you only get 72 fibers because other people harvest these fields too
  • Run up street and talk with Joe Kelly (137xp) +a few items, ask about Custos (82xp)
  • Move Boxes for 250 Caps, +7 Hub Karma, and 330xp, exit to map
  • Enter Hub's Old Town, get 3 quests: Jacob, Sad Wife, No Child Left Behind
  • Use workbench to craft "all" ropes (+396xp), drop all ropes, use "G" to pick up all you can, walk to Tannery
  • Sell all ropes to Claire (+1650xp) +some items, +some Caps, Level 3,
  • Choose Perk: Adrenaline Rush, and Distribute Skill Points: Science 100 and OD 92
Level 3 Skills Karma Perks Quests Notes
3711 XP
1485 Caps
CC 84, Sci 100, OD 92 Hub 0 Swift Learner
Adrenaline Rush
+Find Joseph
+No Child Left Behind
+Gunrunner Delivery
Into the Great Wide Open
Far Go Scout
(none)
  • Scour Old Town for items and resources, but do not become overweight
    • Search 25 containers for items, and Scavenge 34 nodes for resources (check the pool table too!)
    • When you find Spiked Knuckles, arm them in Slot 1. When you find a Radio, enable reception on channel 0
    • Plan to keep: All spears, 1 Tool, all Scorpion tails, 1 Radio, 1 Spiked Knuckles, all hides and pelts, 1 Hatchet, 1 Crowbar
    • Plan to sell: all ammo and food items, Elvis paintings, excess tools, radios, and lockpicks
  • As your Carry Weight reaches its limit, stop and exit Old Town to Market area
  • In Hub Market, get Fruit from tree, Complete Far Go Scout 440xp +120 Caps, get Hello City quest
  • Maltese Falcon: talk to drunk 110xp, and bartender 1375xp, and get Band quest from Mick
  • Exit Market south, re-enter Hub Old Town, talk to girl 770xp and +10 Hub Karma, Level 4
  • Distribute Skill Points: OD 100 and Repair 41
Level 4 Skills Karma Perks Quests Notes
6648 XP
4413 Caps
CC 84, Sci 100, OD 100
Repair 41
Hub 8 Swift Learner
Adrenaline Rush
Into the Great Wide Open
Far Go Scout
Find Joseph
Gunrunner Delivery
+Wasteland Band
Completed: No Child Left Behind
Completed: Far Go Scout
(none)
  • Return to Market and scour the place for items and resources, sell some to Beth and keep some - same as above
  • Talk with Gun Store Beth for 110xp, and sell misc items
  • Talk with Mitch in General Store 137xp
  • Run out west to the clinic, and speak with Dr B for 82xp
  • Get the Doctor's quest, The Anguished Man (+1100xp)
  • Run north from the clinic and enter the Post Office, talk with Hubber +1100xp and +7 Hub Karma
  • Exit Post Office, run south to The Heights, talk with Hubber in black leather down the street +1100xp and +7 Hub Karma, Level 5
  • Distribute Skill Points: Repair 50 and 12 Leftover (will use soon)
Level 5 Skills Karma Perks Quests Notes
11377 XP
4488 Caps
CC 84, Sci 100, OD 100
Repair 50
Hub 78 Swift Learner
Adrenaline Rush
+Hello City
+Tent in the Wasteland
Into the Great Wide Open
Find Joseph
Gunrunner Delivery
+Anguished Man
Available Skill Points 12
  • Exit Heights, go to Water Merchants, talk with Hubber in church +1100xp and +7 Hub Karma
  • Return to Old Town, talk with Hubber in building +1100xp and +7 Hub Karma
  • By now you might have enough stuff to make a Folded Tent. Find whatever you need and craft a tent 209xp
  • Find a RadAway, enter Hub main, run down street to house above fiber fields, talk with Sad Dog Owner, give RadAway +550xp
  • Return to Dr Burhnefletch, complete Anguished Man +1100xp and tons of Karma
  • Exit to map, Enter Hub main, feed Shren 55xp, get Way of the Fruit, talk to priest 550xp, get Old Traditions
  • Exit Hub to map, find a place nearby, like in the top right corner of Zone 30:40, enter an empty random encounter
  • Inside an empty random encounter, use your Folded Tent. You now have a safe place to keep stuff
  • Drop all items at new tent, except keep Caps, 1 RadAway, 1 Knife, 1 Lighter, and 1 Radio
  • Go straight north 4 zones to Junktown. On your way there, notice small tent on map, avoid all encs
  • Get report from Lex, buy Small Guns 1 Profession from Boyce, do not read the Small Guns skill book yet!
  • Sell spears to Sassy Givens, run to boxing ring west of Skum Pitt, talk with Ronnie about the Band 275xp
  • Head south 5 zones past Hub and enter Gunrunners 150xp
  • Go inside and tell Marshal you want practice punching people in the face (+10 CC)
  • Now read the Guns-n-Bullets Skill Book you received from Boyce +10 Small Guns Skill
  • Speak with Marshal some more to progress on Gunrunner Delivery quest
  • Exit to map, pass over Warehouse and head south to New Adytum (+150xp)
  • Distribute Skill Points: Close Combat 128, Doctor 16
Level 6 Skills Karma Perks Quests Notes
15033 XP
3213 Caps
CC 128, Sci 100, OD 100
Repair 50, Doc 16
Hub 60 +Toughness
Swift-L
A-Rush
Hello City
Great Wide Open
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Anguished Man
HP 107
  • Talk with Dyer to get report, and ask him to show you the Salvagers' location
  • Search ~19 places all around New Adytum for misc items (a few are underground)
  • Exit to map, go to Salvagers, talk with bald Regulator to "find Joseph" +550xp
  • Move boxes for Salvagers (+330xp) to get paid 250 Caps
  • Exit to map, go to Boneyard Library +150xp and talk with Nicole to get Gunrunner report
  • At Library, go downstairs and talk with Therese to become Educated
  • Back to Hub Old Town: Jacob, then Sad Wife 275xp, Hello City 1320xp (Far Go 12, Hub 99)
  • Return to Maltese Falcon, let Mick know Ronnie is on board
  • Find a lighter, and talk with Hope on stage to start her quest (A Light in the Darkness)
  • Go to Police Station, speak with Sheriff Hayden, get the victim's name and occupation
  • Speak next with Detective Cwan, then with Detective Spade, then go to Hub's underground bar
  • Speak with Vasquez the bartender, return to Hayden to report the good news +1100xp, Hub Criminals -25
  • Talk with Hope to officially "close the case", and you throw your hat away
  • Exit Hub, drop all extra items at your tent, and go visit the lonely Tent in the Wasteland location nearby Hub
  • Get quest from the wife in the tent, to clear the rats from their farm
  • Exit to map, return to Gunrunners, talk with Marshal about the deal with Jacob. Exit to map
  • Now go to the tent family's farm and kill all the rats so they can move back in 1056xp, Level 7
  • Distribute Skill Points: Close Combat 130, Doctor 16
Level 7 Skills Karma Perks Quests Notes
21281 XP
5213 Caps
CC 128, Sci 100, OD 100
Repair 50, SG 51
Doc 36
Hub 99, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
+Educated
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Completed: Hello City
Completed: Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
Completed: Anguished Man
HP 112
(none)
  • Return to Hub Old Town and speak with Jacob to finalize his deal with Gunrunners +825xp (Hub 244)
  • Talk with Traveling Merchant in Hub's Market, get Gecko Skinning and pay for location of geckos 165xp
  • Talk with vendor in Hub to get quest to Find Iguana Pete's Missing Son
  • Return to farm family, tell wife the good news, get folded tent, talk with Cira, something bad happens 1100xp
  • Go to gecko hunting location, drink beer and hunt all geckos with Spiked Knuckles or best weapon 1965xp
  • Loot containers, keep regular pelts but sell others to Traveling Merchant, return to Hub
  • Exit to map and head north to Necropolis, enter Motel, talk with Thrane 1100xp
  • Exit to map, go to Necropolis Watershed, run up street and enter storm drain, kill all rats +1061xp
  • Exit sewer and get message quest from Elmer. Read the data Tape
  • Run to east room in Elmer's building, find hole in floor, go down into vault
  • Use elevator to go to Level 3, find working computer, run the right program, send data 1100xp Level 9, Even Tougher
  • Distribute Skill Points: CC 136, Doctor 50
Level 8 Skills Karma Perks Quests Notes
28733 XP
8,365 Caps
CC 136, OD 100
SG 51, Doc 50, Repair 50
Hub 219, NCR 4, NCR Rangers 4
Far Go 12, Hub Criminals -25
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
+Blood-Soaked Heroes
Wasteland Band
Old Traditions
Completed: Tent in the Wasteland
Completed: Ol' Yeller
Light in Darkness
Completed: GR Delivery
HP 117
ASP 00
  • Exit the vault, exit town to map, go to highlighted location nearby, defeat your attacker 550xp
  • Exit to map, go north 12 zones and east 3 zones to Vault 15, enter vault, kill all rats inside 1342xp
  • Access working computer terminal (no need to use elevator) and run the program 1100xp
  • Use Science Skill to harvest at least 3 Electronic Parts while you're there
  • Exit to map, head north to Shady Sands. Enter town (+150xp) and talk with Iguana Mikey
  • Get fetch-quest from Buster, and run to the Rawhide Saloon
  • Get smokes from Mira, and get work from Mira and Nora, and talk with Lenny about Son of Bob
  • Go into town, deliver letter to Dorothy. Run to medical research building above hospital
  • Pay Dr Henry for medical training: Doctor Profession 1 (-1500 Caps), and read the First Aid Skill Book (+6 FA)
  • Get assignment to set up a deal between Dr Henry and Dr Jubilee at Hospital
  • Run across the street into Dusty's Cantina and deliver money to Dusty
  • Ask Dusty what's on the menu, and eat some bar food +1375xp
  • Go into the hospital and talk with Dr Jubilee about the deal
  • Report back to Dr Henry to close their medical arrangement, accept Caps as payment +660xp
  • Go back to the Rawhide and report to Nora (+220xp) and Mira (+825xp)
  • Sell some items to Mira as needed to avoid being overweight, and return to Buster (+880xp) and +300 Caps, Level 9, Even Tougher
Level 9 Skills Karma Perks Quests Notes
36197 XP
7,049 Caps
CC 140, Sci 100, OD 100
Doc 50, Rep 50, FA 20
Traps 38
NCR 7, NCR Rangers 4
Hub Criminals -25, Far Go 12
Water Merch 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Hub 256, LA Citizens 100
Toughness
Swift-L
SG 1 Pro
Doc 1 Pro
A-Rush
Way of Fruit
Even Tougher
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 122
0 Skill Points
  • Sell shotguns and armor to Seymour across the street from Buster +2000 Caps?
  • Exit to map, go next-door to NCR Train Station, talk with Ranger Captain +2200xp and put on that new armor!
  • From NCR Train Station, travel northwest to Broken Hills in Zone 29:17, get Strong Back perk from Francis +23 Carry Weight
  • Exit to map, go straight north 11 zones to Vault City, go into clinic, get Medical Investigation quest from Doctor
  • During daylight hours (check Pip-Boy), get a Day Pass, and access the terminal in the small Information Center 2200xp
    • You may have to wait until morning if you're there in the middle of the night, so Scavenge or take a break
  • Go to Gecko, enter Scrapyard, talk with Skeeter, read the data tape
  • Talk with Skeeter again to ask if he has anything for you (main quest) 1100xp
  • Distribute Skill Points: Traps 50, CC 146, Doc 52
Level 10 Skills Karma Perks Quests Notes
49693 XP
6574 Caps
CC 146, Sci 100, OD 100
Doc 52, Rep 50, FA 20
Traps 50
Hub Criminals -25
Far Go 12, JT 14
Hub 256, LA Citizens 100
AR, Tough, ET
Swift-L, SG 1 Pro
Way of Fruit
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 127
46 Skill Points
  • Exit town, enter Vault City's Train Station next-door, buy 3 tickets, board train to Shady Sands (NCR)
    • You may have to wait a while for the train - if so, talk with 4 people there as part of this quest
  • When you arrive in NCR Train Station, hurry in talking with 4 people about the Medical Investigation, and board train to Boneyard
  • At Boneyard Train Station, hurry in talking with 4 people, and board train to San Francisco 150xp
  • At San Fran Train Station, talk with 4 people, and then exit to map, enter town via Tanker entrance 150xp
  • Run into bar and talk with Charlie about the Wasteland Band, and exit to map 275xp
  • Travel east past the mining site nearby, and move 6 zones north by 2 east to Gordon's Gas Station
  • Enter Gordon's place and get Ranger perk, then exit to map
  • From Gordon's Gas Station, head straight north 7 zones to Redding and enter town via Mine entrance 150xp
  • Go into the Last Gasp Saloon and speak with Josh about how to bury people properly 2200xp
  • Go next-door and talk with Dan McGrew, and get Pack Rat (CW 171)
  • Find a Mysterious Stranger in a tent nearby and deliver the part, exit to map 1320xp
  • Travel diagonally northwest 5 zones to Den, enter town via East Side, go into Mom's Diner, eat food 1375xp
  • Exit to map, move 3 zones diagonally northwest to find Klamath, enter Trapper Town
  • Run up to trappers near the burning barrel, and ask a child there about Light Step perk, exit back to map
  • From Den, start traveling straight back toward Vault City. Find Modoc along the way - keep going
  • If you did not talk with 4 people at the Vault City Train Station, go there and do that next
  • Return to the clinic in Vault City, and complete the Medical Investigation 4125xp +900 Caps
  • Careful to follow their strict daytime-only rules, use your Day Pass to enter the gate in Vault City again
  • Find Councilwoman McClaire in the FLC bank and dialogue about the main quest 1320xp, exit to map
  • From Vault City, travel southwest to The Den in Zone 20:18, and enter 2nd Street and go into the Shark's Club
  • Inside the Shark's Club, use the stairs to go up 2 floors, talk with Bishop, exit Reno to map
  • Go to new map location (west), drink a beer if you have one, weapon to Slot 1, and go in ready for a fight
  • Defeat your enemies 1650xp
  • It's time to head home - hit the map, and start walking through the desert back to Hub
  • Stop along the way when you get close to Junktown and set up your available tent at the mine
  • Enter Hub via main entrance, go to church and report to Fr O'Shaughnessy 3850xp, Level 11
  • Distribute Skill Points: CC 150,
Level 11 Skills Karma Perks Quests Notes
55401 XP
10,453 Caps
CC 150, Sci 100, OD 100
Doc 50, Rep 50, FA 20
Hub Criminals -25
Far Go 12, JT 14
Hub 256, LA Citizens 100
AR, Tough, ET
Swift-L, SG 1 Pro
Way of Fruit
Light Step
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 132
46 Skill Points
  • Run south from the church into the farm fields and cut some fiber - only need 10 or so
  • Enter Hub's Market, go into bar and talk again with Mick about the band 1265xp
  • Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
  • Enter The Heights in Hub and pay the initiation fee to join the gang -200 Caps
  • Recruit 4 Street Punks for them. Use gecko pelts and fiber to craft 3 more leather jackets
  • Report back to gang leader 1100xp and get next task to bribe the police with 1200 Caps
  • Tell Johnny you have the money, and go to Sheriff Hayden and hand him the bribery money -1200 Caps
  • Report to Johnny 1100xp and get next task to provide the weapons and ammo for their heist
  • You need to craft a sledgehammer next, so Scavenge around Hub enough to find 1 Wood and 1 Metal Part
  • Exit Hub and go to your Safe House at Junktown mine, drop all gear except Radio, craft 1 Sledgehammer, and hit the mine
  • Work the mine until you have 60 or more Iron and 60 or more Minerals, and return to your Safe House
    • You will be overweight - that's okay - you don't have far to go
  • At your private workbench, craft the weapons for the gang's heist, Level 12
    • You'll probably be short on Junk here, so go into Hub and gather Junk from the barrels
    • Need Wood? Grab a hatchet and go into randoms in Zone 29:36 just a few pixels away until you find the right trees
  • Perk: Lifegiver, Distribute Skill Points: Doc 92
Level 12 Skills Karma Perks Quests Notes
55401 XP
10,453 Caps
CC 150, Sci 100, OD 100
Doc 92, Rep 50, FA 20
Traps 50
Hub Criminals -25
Far Go 12, JT 14
Hub 644, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, LG
Swift-L, SG 1 Pro
Way of Fruit
Completed: Wasteland Band
Blood-Soaked Heroes
HP 167
00 Skill Points
  • Deliver the weapons and ammo to the gang in The Heights ??xp
  • Other than Blood-Soaked Heroes, you've completed most of the easier quests
  • The next big goal is to get 15,000 Caps, so you can buy a Buggy in New Reno
  • Go back to the mine and get as many resources as you can. Get Junk from Hub as much as possible
  • Craft as many Combat Shotguns as you can, keep the ones with good bonuses, and sell the rest to Mick in Hub's General Store
  • Once you get 15k Caps, go to New Reno, and buy a Buggy car. Drive back to your Hub tent and park
  • Put car key in Slot 2 and Radio in Slot 1, strip down and put all other items in Buggy trunk
  • Go into Hub's Water Merchants and talk with Mere - get the job to run water barrels - take all 3 at once
  • Use your Buggy to run the first water barrel to Marcus in Broken Hills 1320xp
  • Head to Gecko, park near the town but not in the town, enter main entrance, run into The Harp bar, talk with Keith 444xp
  • Back to car, go to Den, park next to town, enter Den via East Side, run into The Hole bar, deliver water barrel 1320xp
  • Back to car, go to San Francisco, park car next to town, use Folded Tent to make a safe House here
  • Run into town, deliver water barrel 1320xp
  • Go back to Hub, park Buggy at Hub tent, enter via Market, report to Mick 1650xp
  • Go to Water Merchants, get paid for running water barrels, and get 3 more barrels to run 3300xp
  • Deliver water barrel to Broken Hills 1320xp, but head to Gecko next
  • Park nearby and enter Gecko via Scrapyard, talk with Skeeter 1100xp
  • Deliver water barrel to Frankie in The Hole bar in Den 1320xp
  • Go to Redding, park nearby, enter town via the Mine area, talk with a guy in a tent there 1320xp
  • Deliver water barrel in San Fran 1320xp, and go across the street to the doctor, get Faster Healing support perk
  • Back to Hub, report to Mere 3300xp
  • Complete water barrel runs (7260xp per run) until you reach Level 14
Level 14 Skills Karma Perks Quests Notes
94189 XP
10,453 Caps
CC 150, Sci 100, OD 106
Doc 100, Rep 50, FA 20
Traps 50, LP 57
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, LG
Swift-L, SG 1 Pro
Way of Fruit
Blood-Soaked Heroes HP 167
00 Skill Points
  • Complete water barrel runs (7260xp per run) until you reach Level 15
  • Distribute Skill Points: all into Lockpick
Level 15 Skills Karma Perks Quests Notes
105,000 XP
??? Caps
CC 150, Sci 100, OD 106
Doc 100, Rep 50, FA 20
Traps 50, LP 80
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, LG
Swift-L, SG 1 Pro
Way of Fruit
Blood-Soaked Heroes HP 167
00 Skill Points
  • You are getting ready to go hunt random lockers, and find loot including Skill Books and Blueprints
    • Locker Hunting is smooth with Light Step (Traps 50), Doctor 100, and Lockpick 125 or more

-STOP-

  • Go Heights, join gang, do their jobs and run their raid.
  • Get quest to bring back scorpion eggs, craft some Antidote before going on the quest
  • Exit to map, go to scorpion cave, enter, kill all scorpions, get all eggs, return to doctor
  • Speak with Meloy to get location of Toxic Caves, but exit dialogue early - before tanker quest
  • Visit New Adytum again and fix Montag's water pump +990xp and +100 LA Citizens
  • Restore Hope to a Sad Farmer
  • Who Will You Become?