|Modifies||Sight, Sequence, Hit chance, distance from enemies in random encounters|
|Related perks||Awareness, Better Criticals, Bonus Rate of Fire, Cautious Nature, Earlier Sequence, Healer, Sharpshooter|
Perception is improved by wearing Spectacles in cases where PE is less than 4.
Note: Your Perception can be permanently increased by 1 point with an implant, unless it is already 10, the maximum.
A PE of 1 yields a view range of 23. Each additional PE point will raise view range by 3 hexes. So a PE of 6 gives a view range of 38, and PE 10 is a view range of 50. For a fighter, a Perception lower than 6 would be really penalizing. It is recommended to have 8, especially if you use long-range weapons. If you don't have much points, take 7, but only if your character can balance with other characteristics (If it is to put one more point in Luck, forget it). Sometimes, people using drugs can allow themselves values lower than those recommended here, as for example characters full of psycho which will see their Perception coming down to 1.
Drugs that affect Perception
Skills modified by Perception
Each SPECIAL point spent in Perception will increase these skills :