Healing Rate
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Healing Rate is a Character's ability to regenerate HP over time. Some lost Hit Points regenerate every minute (or 30 seconds if you have Fast Metabolism) based on a percentage of the Character's total health, rounded down, but no less than 3 points.
Exception: if the Healing Rate is not positive, as a result of radiation for example, its value is added to the HP.
The starting value for your Healing Rate is 7 + Endurance/2, rounded down.
Affects on Healing Rate
- Your Endurance affects your healing rate:
- With 1 Endurance, your base healing rate is 7
- With 2-3 Endurance, it is 8
- With 4-5 Endurance, it is 9
- With 6-7 Endurance, it is 10
- With 8-9 Endurance, it is 11
- With 10 Endurance, it is 12
- Fast Metabolism effectively doubles your Healing Rate by decreasing the time between tics to 30 seconds.
- Faster Healing support perk adds +5 to your Healing Rate.
- There is a chance to get bonus to Healing Rate from crafted Armor.