TmpPage SupporPerks: Difference between revisions
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| Line 116: | Line 116: | ||
- Repair 100 | - Repair 100 | ||
! - doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor | ! - doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor | ||
|- | |||
! Best of a Bad Lot | |||
! - repair 75 | |||
! - all items with a condition of below 15% count as 15% when being repaired | |||
|- | |- | ||
! Dismantler | ! Dismantler | ||
Revision as of 13:40, 20 September 2017
Support Perks
| Name | Requirements | Bonus |
|---|---|---|
| Faster Healing | - Intelligence 6
- Doctor 75 |
- +5 Healing Rate |
| Rad Resistance | - Intelligence 7
- Doctor 100 |
- +20 Poison Resistance
- +30 Radiation Resistance |
| Strong Back | - Level 6
- Endurance 6 |
- +22 Carry Weight |
| Educated | - Intelligence 8
- Science 100 |
- +2 Skill Points when you gain new level |
| Snakeater | - Endurance 6
- Outdoorsman 75 |
- +30 Poison Resistance
- +20 Radiation Resistance |
| Mr. Fixit | - Repair 150 | - repairing items is easier |
| Master Thief | - Steal 125 | - -50% Steal cooldown |
| Speaker | - Speach 125 | - -50% followers' loyality decrease rate |
| Pickpocket | - Steal 125 | - -50% to both size and facing modifiers while stealing |
| Explorer | - Outdoorsman 150 | - -50% terrain-related speed penalties while traveling
- reveal full map |
| Pathfinder | - Outdoorsman 150 | - 25% faster worldmap travelling |
| Ranger | - Outdoorsman 100 | - ability to build a safe house instead of a tent |
| Swift Learner | - Intelligence 6
- Science 50 |
- +10% bonus whenever you earn experience points |
| Cautious Nature | - Perception 6
- Outdoorsman 100 |
- +3 to Perception in random encounters when determining placement |
| Demolition Expert | - Traps 125 | - +1 explosion radius (explosives only, not grenades or rockets) |
| Harmless | - Charisma 6
- Steal 125 |
- -50% reputation lose while stealing |
| Light Step | - Traps 50 | - -50% chance to set off a trap |
| Magnetic Personality | - Speech 100 | - +50 Party Points
- +1 party size (while traveling on wm) |
| Negotiator | - Barter 125 | - negative reputation always counts as neutral when talking to npc |
| Pack Rat | - level 3 | - bonus Carry Weight equal to 1/3 of current Carry Weight |
| Thief | - Steal 100 | -Luck/50 chance of no cooldown if a stealing attempt has failed |
| Gecko Skinning | - Outdoorsman 50 | - ability to skin geckos |
| Sex Appeal | - Speech 75 | - +250 to reputation when interacting with the opposite sex |
| Stealth Girl | - Sneak 100
- Repair 100 |
- doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor |
| Best of a Bad Lot | - repair 75 | - all items with a condition of below 15% count as 15% when being repaired |
| Dismantler | - Science 120 | - you recycle twice the usual number of base resources whenever dismantling an item |
| Treasure Hunter | - Lockpick 150 | - you found more items from lockers in enocunters |
| Dead Man Walking | - Intelligence 5
- Doctor 50 |
- your health points can drop to twice the negative value before you finally die |
| Fortune Finder | - Level 21
- Lockpick 150 - Luck 8 |
- 20% more money from lockers in encounters |
| Scrounger | - Level 24
- Lockpick 150 - Luck 7 |
- 50% more ammo from lockers in encounters |
| Kama Sutra Master | - 500 points of sex experience in Miss Kitty services | - fancy perk in pip-boy
- virtual, post-apocalyptic mutation of STD |
| Alcohol Raised HP, rank #1 | - drinking 25 beers in VC bar
- Level 12 - Charisma 3 |
- +2 HP |
| Alcohol Raised HP, rank #2 | - drinking 50 beers in VC bar
- Level 15 - Charisma 4 |
- +2 HP |
| Vault City Inoculations | - Level 27
- Charisma 3 - Doctor 125 |
- +5 Poison Resistance
- +5 Radiation Resistance |
| Way of the Fruit | - Level 3
- Charisma 3 |
- ignore radiation effect from fruit
- +16 HP when eating fruit |