In Your Face!: Difference between revisions

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|name=In Your Face<nowiki>!</nowiki>
|name=In Your Face<nowiki>!</nowiki>
|image=In_Your_Face_l.PNG
|image=In_Your_Face_l.PNG
|reqs=[[Level]] 6, [[Close Combat]] 125%
|reqs=[[Level]] 6 and [[Close Combat]] 125%
|ranks=1
|ranks=1
|type='''Leveling Perk'''
|type='''Leveling Perk'''
|bonus=(see below)
|bonus=(see below)
}}
}}'''Perk below do not work as described, instead it grant -50% to hit chance, rendering it useless in adjacent square when facing opponent with high skill level.'''
 
'''Perk below do not work as described, instead it grant -50% to hit chance, rendering it useless in adjacent square when facing opponent with high skill level.'''


''You cut an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you when in an adjacent square.''
''You cut an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you when in an adjacent square.''


'''Note:''' When your opponent is attacking with a non-ranged [[weapon]], the [[range]] at which the penalty is applied increases from 1 to 2 [[hex]]es.
'''Note:''' When your opponent is attacking with a non-ranged [[weapon]], the [[range]] at which the penalty is applied increases from 1 to 2 [[hex]]es.
==See Also==
*[[Close Combat Master]]
*[[Dodger]]


[[Category:Perks]]
[[Category:Perks]]
[[Category:Level Perks]]
[[Category:Level Perks]]
[[Category:Level 6 Perks]]
[[Category:Level 6 Perks]]

Revision as of 10:25, 7 November 2017

Perk
In Your Face!
Type Leveling Perk
Requirements Level 6 and Close Combat ≥ 125%
Ranks 1
Bonus (see below)

Perk below do not work as described, instead it grant -50% to hit chance, rendering it useless in adjacent square when facing opponent with high skill level.

You cut an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you when in an adjacent square.

Note: When your opponent is attacking with a non-ranged weapon, the range at which the penalty is applied increases from 1 to 2 hexes.

See Also