Jump to content

HP: Difference between revisions

From FOnline: Reloaded Wiki
DocAN (talk | contribs)
Created page with "'''Hit Points''' (or '''HP''') define the amount of damage your character can take before dying. When your hit points reach 0 or below, you fall on the ground knocked down, w..."
 
DocAN (talk | contribs)
Redirected page to Hit points
Line 1: Line 1:
'''Hit Points''' (or '''HP''') define the amount of damage your character can take before dying.
#REDIRECT[[Hit points]]
 
When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above.
 
== Hit Points regeneration ==
You can get back your hit points using:
* Hit points regenerate every 2 minutes by amount of [[Healing Rate]]
* A [[stimpak]] (+10-40hp), [[Weak Healing Powder|weak healing powder]], [[healing powder]] (up to +20 hp), or a [[Super Stimpak]] - take care about the drugs inconveniences first, though.
* Your [[First Aid]] skill, that will heal you depending on the amount of skill points in the [[skill]], with a cooldown if you use it (With 200% for example, you'll heal your target for up to 200 hit points). The average amount you can heal at a time is based on your [[Luck]]. The First Aid skill will award you 3[[xp]] for each hit point healed.
* You can ask [[Wasteland Doctor]] to heal you for [[caps]].
 
== Maximum Hit Points ==
The base maximum hit points formula is 55+[[Strength]]+(2*[[Endurance]]).
 
Additionally, you will be awarded more hit points when you go up a [[level]]. The formula for hit points per level is [[Endurance]]/2. As the number of hit points per level is rounded down, it is advised to have an even number of Endurance points (2, 4, 6, 8, 10).
 
{| class="wikitable" style="text-align: center"
!Endurance
!Hit points per level
|-
| 1
| 0
|-
|-
| 2
| 1
|-
|-
| 3
| 1
|-
|-
| 4
| 2
|-
|-
| 5
| 2
|-
|-
| 6
| 3
|-
|-
| 7
| 3
|-
|-
| 8
| 4
|-
|-
| 9
| 4
|-
|-
| 10
| 5
|-
|-
|}
 
=== Lifegiver bonus ===
Each [[lifegiver]] [[perk]] will grant you an added number of hit points. Because you can take it three times, the final bonus can be +90 hit points.
 
Chart showing HP levels '''at level 24''', assuming 5 Strength. Each point in Strength gives 1 HP:
{| class="wikitable" style="text-align: center"
!Endurance
!No Lifegiver
!1x Lifegiver
!2x Lifegiver
!3x Lifegiver
|-
| 1
| 62
| X
| X
| X
|-
|-
| '''2'''
| 87
| X
| X
| X
|-
|-
| 3
| 89
| X
| X
| X
|-
|-
| '''4'''
| 114
| X
| X
| X
|-
|-
| 5
| 116
| 136
| X
| X
|-
|-
| '''6'''
| 141
| 161
| 191
| X
|-
|-
| 7
| 143
| 163
| 193
| 233
|-
|-
| '''8'''
| 168
| 188
| 214
| 254
|-
|-
| 9
| 170
| 190
| 220
| 260
|-
|-
| '''10'''
| 195
| 215
| 245
| 285
|-
|-
|}
[[Category:Primary Stats]]

Revision as of 15:50, 4 August 2013

Redirect to: