Aimed Attack: Difference between revisions

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<code>MAX_BONUS * (60 + 4 * [[Luck]]) / 100</code><br><br>
<code>MAX_BONUS * (60 + 4 * [[Luck]]) / 100</code><br><br>
<i>MAX_BONUS is the bonus achieved at [[Luck]] 10, depending on where you aim it is different as seen in the table directly above</i>
<i>MAX_BONUS is the bonus achieved at [[Luck]] 10, depending on where you aim it is different as seen in the table directly above</i>
== See also ==
* [[Hit Chance]]
* [[Critical Chance]]
* [[Critical Hit]]
* [[Armor Class]]
* [[Hex]]
<br>
<br>
[[Category:Combat]]
[[Category:Combat]]

Revision as of 23:52, 16 November 2017

Aimed attack gives you a penalty to Hit Chance, but in return, grant you a bonus to Critical Chance.

Note: Aimed attacks are heavily affected by your Luck.

This table shows changes of Hit Chance and Critical Chance when you are aiming at various parts of the target's body. Attackers Luck = 1.

Body part Hit Chance Critical Chance Additional AP Usage
Eyes - 60% + 38,4% +2 AP
Head - 40% + 25,6% +2 AP
Groin - 30% + 19,2% +2 AP
Arms - 30% + 19,2% +1 AP
Legs - 20% + 12,8% +1 AP
Torso - 0% + 0% +1 AP

This table shows changes of Hit Chance and Critical Chance when you are aiming at various parts of the target's body. Attackers Luck = 10.

Body part Hit Chance Critical Chance Additional AP Usage
Eyes - 60% + 60% +2 AP
Head - 40% + 40% +2 AP
Groin - 30% + 30% +2 AP
Arms - 30% + 30% +1 AP
Legs - 20% + 20% +1 AP
Torso - 0% + 0% +1 AP

Formula (Bonus Critical Chance)

MAX_BONUS * (60 + 4 * Luck) / 100

MAX_BONUS is the bonus achieved at Luck 10, depending on where you aim it is different as seen in the table directly above

See also