Awareness: Difference between revisions

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Awareness is a [[support perk]].  
Awareness is a [[support perk]].  


{| class="mw-collapsible mw-collapsed wikitable"
Characters start with Awareness by default.
| '''Where to obtain (Spoiler)'''
|-
| It can be obtained during a conversation with Tandi's son a leather-armor-wearing [[NPC]] in Dusty's Cantina, [[NCR]].
|}


Upon hovering the cursor over any [[critter]], a player who gained Awareness is presented with the following information: the number of its [[hit points]], whether it is [[injured]] or not, the name of the [[weapon]] it is wielding, the [[armor]] type it is wearing.
Upon hovering the cursor over any [[critter]], a player who gained Awareness is presented with the following information: the number of its [[hit points]], whether it is [[injured]] or not, the name of the [[weapon]] it is wielding, the [[armor]] type it is wearing.

Revision as of 20:50, 3 May 2015

Perk
Awareness
Type {{{type}}}
Requirements Perception 6, or Close Combat 100%
Ranks 1
Bonus {{{bonus}}}

With Awareness, you are given detailed information about any critter you examine. You see their exact hit points and information about any weapon they are equipped with.


Awareness is a support perk.

Characters start with Awareness by default.

Upon hovering the cursor over any critter, a player who gained Awareness is presented with the following information: the number of its hit points, whether it is injured or not, the name of the weapon it is wielding, the armor type it is wearing.