Critical Chance: Difference between revisions
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*[[HtH Criticals]] +15% | *[[HtH Criticals]] +15% | ||
*[[Silent Death]] Automatical critical if sneaked and attacking from behind | *[[Silent Death]] Automatical critical if sneaked and attacking from behind | ||
*[[Hit the Gaps]] deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking | *[[Hit the Gaps]] deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking | ||
*[[Right between the Eyes]] deducts 50% 50% from critical modifiers of any helmet that is worn by the person you are currently attacking | |||
*[[Finesse]] +10% to Critical Chance, but +30% to your targets' DR | *[[Finesse]] +10% to Critical Chance, but +30% to your targets' DR | ||
*[[Man of Steel]] +10 critical resistance, +10 head critical resistance | *[[Man of Steel]] +10 critical resistance, +10 head critical resistance |
Revision as of 21:48, 13 January 2014
Critical Chance is the probability of scoring a Critical Hit on a target.
Calculating Critical Chance
- Basic critical chance equals your Luck.
- Add 10% if you take Finesse
- Add 5% for More Critical
- Add 10% for Even More Criticals
- Add up to 60% for Aimed Attacks (depends on aimed body part and Luck)
- Add up to 5% from crafted weapon
It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".
Related perks and traits
- More Critical +5%
- Even More Criticals +10%
- HtH Criticals +15%
- Silent Death Automatical critical if sneaked and attacking from behind
- Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking
- Right between the Eyes deducts 50% 50% from critical modifiers of any helmet that is worn by the person you are currently attacking
- Finesse +10% to Critical Chance, but +30% to your targets' DR
- Man of Steel +10 critical resistance, +10 head critical resistance
Note: The related perk Better Criticals only affects how a successful critical would hit on the target (gives you a better chance of crippling, knocking down, etc...), but it doesn't affect your critical chance.