Critical Chance: Difference between revisions

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(Created page with "'''Critical Chance''' is the probability of scoring a Critical Hit on a target. == Calculating Critical Chance == * Basic critical chance equals your Luck. * Add 10%...")
 
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* Add 5% for each level of [[More Critical]] (can be taken up to 3 times)
* Add 5% for each level of [[More Critical]] (can be taken up to 3 times)
* Add up to 60% for [[Aimed Attack]]s (depends on aimed body part and Luck)
* Add up to 60% for [[Aimed Attack]]s (depends on aimed body part and Luck)
* Add up tp 5% from crafted weapon


It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".
It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".

Revision as of 16:12, 4 August 2013

Critical Chance is the probability of scoring a Critical Hit on a target.

Calculating Critical Chance

  • Basic critical chance equals your Luck.
  • Add 10% if you take Finesse
  • Add 5% for each level of More Critical (can be taken up to 3 times)
  • Add up to 60% for Aimed Attacks (depends on aimed body part and Luck)
  • Add up tp 5% from crafted weapon

It is possible to build a character whose critical chance would be 95% with an aimed attack. Such characters are usually supposed to be "cripplers".

Related perks and traits

Note: The related perk Better Criticals only affects how a successful critical would hit on the target (gives you a better chance of crippling, knocking down, etc...), but it doesn't affect your critical chance.

See also