Explosive damage: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Damage type Explode is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc. The '''Explode damage resistance''' is a combat statisti...") |
Leprechaun (talk | contribs) mNo edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
'''Explosive damage''' is done by explosives like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc. | |||
The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]). | The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]). | ||
Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics. | Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his [[DR]] and [[DT]] statistics. | ||
Other damage types: | Other damage types: | ||
* [[Normal]]. | *[[Normal]]. | ||
* [[Laser]]. | *[[Laser]]. | ||
* [[Fire]]. | *[[Fire]]. | ||
* [[Plasma]]. | *[[Plasma]]. | ||
* [[Electrical]]. | *[[Electrical]]. | ||
* [[EMP]]. | *[[EMP]]. | ||
*[[Poison]]. | |||
[[Category:Damage | [[Category:Damage]] | ||
[[Category:Explosive damage| ]] |
Latest revision as of 17:28, 6 July 2019
Explosive damage is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.
The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Other damage types: