Explosive damage: Difference between revisions
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'''Explosive damage''' is done by explosives like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc. | |||
The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]). | The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]). | ||
Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics. | Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his [[DR]] and [[DT]] statistics. | ||
Other damage types: | Other damage types: | ||
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*[[Electrical]]. | *[[Electrical]]. | ||
*[[EMP]]. | *[[EMP]]. | ||
*[[Poison]]. | |||
[[Category:Damage]] | [[Category:Damage]] | ||
[[Category:Explosive damage| ]] |
Latest revision as of 17:28, 6 July 2019
Explosive damage is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.
The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Other damage types: