Fire damage: Difference between revisions

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m (Prof. Torr moved page Fire to Fire damage: Title optimization)
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[[Damage type Fire]] is done by the [[Solar Scorcher]], [[Flamer]], [[Incinerator]], [[Fire Gecko]]s and Shotguns loaded with [[Gecko's Breath]] ammunition.
'''Fire damage''' is done by the [[Solar Scorcher]], [[Flamer]], [[Incinerator]], [[Fire Gecko]]s and Shotguns loaded with [[Gecko's Breath]] ammunition.


The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]).
The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]).
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Other damage types:
Other damage types:
*[[Normal]].
*[[Normal]]
*[[Laser]].
*[[Laser]]
*[[Plasma]].
*[[Plasma]]
*[[Explode]].
*[[Explode]]
*[[Electrical]].
*[[Electrical]]
*[[EMP]].
*[[EMP]]


[[Category:Damage]]
[[Category:Damage]]
[[Category:Fire damage| ]]

Revision as of 21:04, 28 October 2015

Fire damage is done by the Solar Scorcher, Flamer, Incinerator, Fire Geckos and Shotguns loaded with Gecko's Breath ammunition.

The Fire damage resistance is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire Damage Resistance) and by a set amount (fire Damage Threshold).

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Other damage types: