Fire damage: Difference between revisions
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(Fix) |
Prof. Torr (talk | contribs) m (Renamed Category:Damage type to Category:Damage.) |
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Line 6: | Line 6: | ||
Other damage types: | Other damage types: | ||
* [[Normal]]. | *[[Normal]]. | ||
* [[Laser]]. | *[[Laser]]. | ||
* [[Plasma]]. | *[[Plasma]]. | ||
* [[Explode]]. | *[[Explode]]. | ||
* [[Electrical]]. | *[[Electrical]]. | ||
* [[EMP]]. | *[[EMP]]. | ||
[[Category:Damage | [[Category:Damage]] |
Revision as of 10:00, 12 May 2015
Damage type Fire is done by the Solar Scorcher, Flamer, Improved Flamer, Fire Geckos and Shotguns loaded with Gecko's Breath ammunition.
The Fire damage resistance is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire Damage Resistance) and by a set amount (fire Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Other damage types: