Hit the Gaps: Difference between revisions

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(Created page with "{{Perk |name=Hit the Gaps |image=Hit_the_Gaps.PNG |reqs=Level 12, Unarmed 150, or Melee Weapons 150 |ranks=1 }} Hit the Gaps deducts 25% from critical modifiers o...")
 
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|name=Hit the Gaps
|name=Hit the Gaps
|image=Hit_the_Gaps.PNG
|image=Hit_the_Gaps.PNG
|reqs=[[Level]] 12, [[Unarmed]] 150, or [[Melee Weapons]] 150
|reqs=[[Level]] 12, [[Close Combat]] 150%
|ranks=1
|ranks=1
|type=<div style="color:red">'''Retired Perk'''</div>
|bonus=
}}
}}


Hit the Gaps deducts 25% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking.
Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets.


[[Category:Perks]]
{| class="mw-collapsible mw-collapsed wikitable"
[[Category:Level Perks]]
! A Note from mojuk, 26 June 2014
[[Category:Level 12 Perks]]
|-
| Hit the Gaps:
* Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
* Deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses)
* Does not work with shots aimed to head/eyes (you got [[Right between the Eyes]] for that)
|}
 
[[Category:Retired Perk]]

Latest revision as of 23:30, 4 November 2017

Perk
Hit the Gaps
Type
Retired Perk
Requirements Level 12, Close Combat 150%
Ranks 1
Bonus


Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking, except for helmets.

A Note from mojuk, 26 June 2014
Hit the Gaps:
  • Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
  • Deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
  • Does not work with shots aimed to head/eyes (you got Right between the Eyes for that)