Hit the Gaps: Difference between revisions

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(fix)
(A Note)
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Hit the Gaps deducts 50% from critical modifiers of '''any''' [[armor]] that is worn by the person you are currently attacking.
Hit the Gaps deducts 50% from critical modifiers of '''any''' [[armor]] that is worn by the person you are currently attacking.
{| class="mw-collapsible mw-collapsed wikitable"
! A Note from mojuk, 26 June 2014
|-
| Hit the Gaps:
* is working with all kind of attacks (melee, throwing, guns - both single shot and bursts)
* deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses)
* is '''not working''' with shots aimed to head/eyes (you got [[Right between the Eyes]] for that)
|}


[[Category:Perks]]
[[Category:Perks]]
[[Category:Level Perks]]
[[Category:Level Perks]]
[[Category:Level 12 Perks]]
[[Category:Level 12 Perks]]

Revision as of 17:43, 8 July 2014

Perk
Hit the Gaps
Type {{{type}}}
Requirements Level 12, Unarmed 150, or Melee Weapons 150
Ranks 1
Bonus {{{bonus}}}


Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking.

A Note from mojuk, 26 June 2014
Hit the Gaps:
  • is working with all kind of attacks (melee, throwing, guns - both single shot and bursts)
  • deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
  • is not working with shots aimed to head/eyes (you got Right between the Eyes for that)