Bonehead: Difference between revisions
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(Created page with "{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=better critical hit resistance|Penalty=-1 to Intelligence}} ''A thicker than average cranium means you ...") |
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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=better [[critical hit]] resistance|Penalty=-1 to [[Intelligence]]}} | {{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=better [[critical hit]] resistance|Penalty=-1 to [[Intelligence]]}} | ||
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.'' | ''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.'' | ||
Revision as of 23:43, 4 August 2013
Trait Bonehead | |
---|---|
Benefit | better critical hit resistance |
Penalty | -1 to Intelligence |
A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.
Bonehead imposes a -10 penalty on the attacker's critical hit roll whenever the head or eyes of a player who has the trait are targeted.
The effect is that the critical hits reaching one's head/eyes are less powerful if the person has the Bonehead trait than they would have been otherwise.
Note: The trait does not affect the attacker's critical hit chance.