Consumables: Difference between revisions
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Consumables are, often, regular food or drinks. Unlike '''[[drugs]]''', '''most of them never cause any addiction'''. | Consumables are, often, regular food or drinks. Unlike '''[[drugs]]''', '''most of them never cause any addiction'''. | ||
{{Drug | |||
|name=Antidote | |||
|desc=A bottle containing a home-brewed antidote for poison. A milky liquid with floating pieces of radscorpion flesh. | |||
|image=drug_bot | |||
|instant=-25 to [[Current Poison Level]] | |||
|effects=-25 to [[Current Poison Level]] after 10 minutes<br>-25 to [[Current Poison Level]] after 20 minutes | |||
|addiction=n/a | |||
|cost=50 | |||
|weight=453 | |||
}} | |||
The '''antidote''' is used to cure the [[Poisoned]] status. | |||
==Obtaining== | |||
*Can be crafted | |||
*Can be found in Nomad encounters. |
Revision as of 21:06, 4 August 2013
Consumables are items you can consume. They will, most of the time, affect your character in either good or bad way, with short-terms effects.
Consumables are, often, regular food or drinks. Unlike drugs, most of them never cause any addiction.
Antidote | |
---|---|
A bottle containing a home-brewed antidote for poison. A milky liquid with floating pieces of radscorpion flesh. | |
Effects | Immediate: -25 to Current Poison Level |
-25 to Current Poison Level after 10 minutes -25 to Current Poison Level after 20 minutes | |
Weight | 453 grams |
Base Price | 50 Caps |
The antidote is used to cure the Poisoned status.
Obtaining
- Can be crafted
- Can be found in Nomad encounters.