FOnline2238.cfg: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
(Created page with "== Intro == "FOnline2238.cfg" is a configuration file for various FOnline 2238 specific features that don't exist in vanilla FOnline client, such as fog of war, ...")
 
(moved to Reloaded.cfg)
Tag: New redirect
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
== Intro ==
#REDIRECT[[Reloaded.cfg]]
 
"FOnline2238.cfg" is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.
 
Remember, FOnline2238.cfg is <u>'''NOT'''</u> a replacement of "[[FOnline.cfg]]."
 
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.
 
=== Details ===
 
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.
 
Basic configuration example
<pre>
[2238]
DisplayNames=true
</pre>
 
Notes:
* Lines starting with hash ("'''#'''"), semicolon ("''';'''") are ignored (may be used as comments)
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line
 
 
== Section: 2238 ==
 
Main section of FOnline2238.cfg, which holds most of configurable options.
 
----
 
=== Autosave ===
 
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.
 
Notes:
* with autosave enabled, all comments/empty lines will be removed
 
{{ConfigurationVar|type=boolean|default=off}}
 
=== Awareness ===
 
See: [[Commands|awareness]] command
 
{{ConfigurationVar|type=boolean|default=on}}
 
=== CombatMode ===
 
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, <u>value from FOnline.cfg is ignored</u>.<br/>
See also: [[Commands|combatmode]] command.
 
0: Both
 
1: Real-Time
 
2: Turn-Based
 
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}
 
=== CustomIni ===
 
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.
 
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making "one file - one interface" possible.
 
Notes:
* if you want to load more than one file, separate it with pipe symbol (|)
 
{{ConfigurationVar|type=string|default=none}}
 
=== DisplayNames ===
 
Turns on/off the display of character names above head. (Hotkey: '''F6''')
 
{{ConfigurationVar|type=boolean|default=off}}
 
=== DisplayTC ===
 
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')
 
{{ConfigurationVar|type=boolean|default=on}}
 
=== DisplayTCZones ===
 
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')
 
0: don't display any info
 
1: display information text ("inside/outside capture zone") and zone borders
 
2: display information text ("inside/outside capture zone"), more visible zone borders
 
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}
 
=== Fog ===
 
Turns on/off ''fog of war'' displaying.
 
{{ConfigurationVar|type=boolean|default=off}}
 
=== FogColor ===
 
Changes ''fog of war'' color.
 
{{ConfigurationVar|type=color|info=with alpha|default=0 0 0 160}}
 
=== IgnoreLangChange ===
 
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.
 
{{ConfigurationVar|type=boolean|default=off}}
 
=== LogfileName ===
 
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.
 
Special strings that can be used in filename:
%DAY%
%MONTH%
%YEAR%
%HOUR%
%MINUTE%
%SECOND%
%EXTENSION%
%CHARNAME%
%CHARLEVEL%
 
{{ConfigurationVar|type=string|default=none}}
 
==== LogfileName example ====
 
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''
 
=== MouseScroll ===
 
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')
 
{{ConfigurationVar|type=boolean|default=on}}
 
=== ScreenshotName ===
 
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with ".jpg", ".tga", ".png" to create file in one of these formats. Every other extensions sets format to BMP.
 
Special strings that can be used in filename:
%DAY%
%MONTH%
%YEAR%
%HOUR%
%MINUTE%
%SECOND%
%EXTENSION%
%CHARNAME%
%CHARLEVEL%
 
{{ConfigurationVar|type=string|default=none}}
 
==== ScreenshotName example ====
 
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''
 
== Section: DataFiles ==
 
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).
 
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.
 
----
 
=== DataFiles example ===
 
<pre>
[DataFiles]
Modification_Name=mymod.dat
Something_Better=awesome.zip
</pre>
 
'''Note:''' See also [[Game Files]]
 
== Section: Messages ==
 
Contains settings for various messages that show up for a short time around character's head.
 
----
 
=== ActionVisible ===
 
Allows to turn on/off messages displayed when character uses specific items/skills on self or other critters.
 
{{ConfigurationVar|type=visibility|default=head}}
 
=== ActionOffsetX ===
 
Horizontal position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
 
{{ConfigurationVar|type=range|info=signed|default=-15 15}}
 
=== ActionOffsetY ===
 
Vertical position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
 
{{ConfigurationVar|type=range|info=signed|default=-20}}
 
=== ActionColor ===
 
Color of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
 
{{ConfigurationVar|type=color|default=58 137 133}}
 
=== DamageOffsetX ===
 
Horizontal position of message with damage done to character. Final value is picked randomly from range specified.
 
{{ConfigurationVar|type=range|info=signed|default=-15 15}}
 
=== DamageOffsetY ===
 
Vertical position of message with damage done to character. Final value is picked randomly from range specified.
 
{{ConfigurationVar|type=range|info=signed|default=-20}}
 
=== DamageColor ===
 
Color of message with damage done to character.
 
{{ConfigurationVar|type=color|default=200 0 0}}
 
=== FollowerExperience ===
 
Displays follower's experience/level changes (above head only).
 
'''NOTE''': This message is visible only to follower's master.
 
{{ConfigurationVar|type=boolean|default=false}}
 
== Section: Timeouts ==
 
----
 
==== Timeouts example ====
<pre>
[Timeouts]
Direction=1
Font=7
PositionX=-218
PositionY=-119
SpacingX=120
SpacingY=20
NameColor=0 200 0
ValueColor=0 160 0
Transparency=55
Worldmap=1
WorldmapX=-240
WorldmapY=-75
</pre>
 
[[File:Timeouts_example.png]]
----
 
=== Enabled ===
 
Turns on/off timeouts displaying.
 
{{ConfigurationVar|type=boolean|default=on}}
 
=== Direction ===
 
Where new positions should be added.
 
0: down
 
1: up
 
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}
 
=== Font ===
 
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}
 
=== NameColor ===
 
Change color of timeouts names  ("''First Aid''", "''Gathering''", etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].
 
{{ConfigurationVar|type=color|default=0 255 0}}
 
=== PositionX ===
 
Set the start X position for displaying timeouts.
 
Example for negative values: PositionX=-200 &rArr; PositionX=(ScreenWidth-200)
 
{{ConfigurationVar|type=number|info=signed|default=-145}}
 
=== PositionY ===
 
Set the start Y position for displaying timeouts.
 
Example for negative values: PositionY=-200 &rArr; PositionY=(ScreenHeight-200)
 
{{ConfigurationVar|type=number|info=signed|default=-110}}
 
=== SpacingX ===
 
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.
 
{{ConfigurationVar|type=number|info=unsigned|default=72}}
 
=== SpacingY ===
 
Set vertical distance between each timeout.
 
{{ConfigurationVar|type=number|info=unsigned|default=10}}
 
=== Transparency ===
 
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')
 
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}
 
=== ValueColor ===
 
Change color of timeouts values ("''7 seconds''", "''42 hours''", etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].
 
{{ConfigurationVar|type=color|default=0 255 0}}
 
=== Worldmap ===
 
Display timeouts while on world map.
 
{{ConfigurationVar|type=boolean|default=off}}
 
=== WorldmapX ===
 
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]
 
{{ConfigurationVar|type=number|info=signed|default=-145}}
 
=== WorldmapY ===
 
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]
 
{{ConfigurationVar|type=number|info=signed|default=-110}}
 
[[Category:Configuration]]

Latest revision as of 00:50, 30 July 2019

Redirect to: