Talk:Heavy Handed

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
           if(attacker.Trait[TRAIT_HEAVY_HANDED] > 0)        // -20 with hth
               if(/* attack.WeaponSubtype==WS_MELEE || */ attack.WeaponSubtype == WS_UNARMED)
                   roll -= 20;

It looks like before, the Heavy Handed trait worked on melee weapons as well, but now it seems commented out, meaning you get the crit threat penalty only with unarmed type weapons. But on the other hand, only unarmed weapon types will trigger the knockdown.

   if(validAttacker && attack.IsUnarmed && attacker.Trait[TRAIT_HEAVY_HANDED] > 0)
   {

Heavy Handed also gives a bonus +2 unarmed damage:

   attack.IsUnarmed = (weaponSubtype == WS_UNARMED);
       if(attack.Attacker.Trait[TRAIT_HEAVY_HANDED] != 0 && attack.IsUnarmed)
           totalDmg += 2;