User:Paco

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Paco
FOnline Reloaded Wiki! The free online encyclopedia that anyone can edit!
Role: I suppose I'm a wiki editor since I got this account. In all fairness I'm just a normal player like you, buddy.
Time Zone: CEST
FOnlining Since: 2010
Servers: 2010.05 - RIP: 2238
2238 RIP - NOW: Reloaded
Briefly: FOnline 2, TLA mk2


General activity

  • Item documentation
  • Quest documentation

Humor

<joke>

How to make a Russian server for Russian players

NOTE: These are actually my general grievances with FOnline and a lot of them are fixed nowadays on most servers. It should be taken with a massive pinch of salt to read in between the lines.

It's common knowledge that life in Russia is difficult and unfair in contrast to life in countries located outside of the Warsaw Pact area. To make Russian players feel at home in your FOnline server, your server must mimic the hardships of their lives so that their survival skills from real life can give them an advantage in the game. This can be achieved by the following design decisions:

  • Introduce game mechanics that do not belong in Fallout 1, Fallout 2 or Fallout Tactics, like variable movement speed. This will encourage players to play as a sprinter and be annoying to other players that want to go about their own business.
  • Put lots of respawnable junk into publicly accessible containers. Older players who remember from FOnline 2238 that these containers are only non-empty if a player intentionally left something there for pickup by their friend or alternate character will assume this finding is a valuable item and hoard these kinds of useless trinkets. Players who also remember abundant treasures from caves in Reloaded S2 will also fall for this trap thinking these items are rare.
  • Keep the reputation system broken. A player should be able to craft 1000 radios, sell them for 0 caps to a local NPC and receive massive reputation gains just because they sold those radios at a very favorable price to the NPC. This gives players a unique opportunity to feel like a Russian oligarch or a Latin American cartel boss - donate to the local community to have enough popularity to get away with murder in broad daylight. This is actually something that very much happened in 2238 in NCR.
  • Make all NPCs blissfully unaware of suicide bombers. For the most time 2238 was extremely friendly towards this kind of players.
  • Let players re-create Habbo Hotel raids such that they will not lose protection in a guarded town for obscuring a door, and remember to make pushing a player not trigger the server to automatically move the pushing player to the position of pushed character. This will simultaneously let players block entrances and make it impossible for other players to move these people, as running 1 hex takes less server time than pushing a player. A lot of FOnline players are familiar with imageboard culture and some may even remember those jolly Habbo Hotel raids and they may want to re-create them to give other players a stark reminder that life is harsh FOnline should be as well.
  • Make sure your mods have no sense of humor. People who find no happiness in life are the best at power tripping.
  • You can make your moderation team very efficient at being unhelpful to players by making sure your moderators are constantly unhappy, grumpy, angry and dissatisfied. Make a fine selection of people who have a lot of struggles in life, so that the hardships in their life will reflect on the personality they exhibit to the player base they govern.
  • Give special benefits to Russian players to let everyone know they aren't just better than everyone else in terms of raw gameplay, they're also a protected, privileged class raised on a pedestal above the rest of the messy peasants visiting the server. That's right, visiting. This is not their home, only Russian players can feel at home on your server. Make them feel like they are intruders who have the unearned honor of graciously interacting with Russian players. Should anyone raise a voice of criticism towards Russian players, place them in a gay baby jail, rendering their character unplayable. Should anyone voice their opinion that Russian players have it way better, you as a mod or admin can always find safe refuge in banning them for racism.
  • Introduce severe death penalties:
    • Players who joined 2238 in 2010 may remember stories from even older players that there once was a place called hell. Players who died would respawn there and had to attempt to escape hell in order to resume normal gameplay. To my best knowledge hell was a place full of adverse hardships. Maybe try implementing hell to make your server friendly to Russian players and drive away those pesky, spoiled internationals.
    • TLA mk2 introduced recovery fees. Every time a player dies, they would spawn in a strange lab. Walking out of this lab to resume normal gameplay was only possible when completing dialog with a NPC that greeted us after death. The dialog went pretty much like this - pay thousands of caps, or else almost every part of your body will be crippled. Of course to make it more in-character and in line with Fallout lore, the dialog tried to sell this highway robbery as a story of benevolent elite research facility stumbling upon your body, using their exclusive resurrection technology on you and attempting to restore your body to pristine condition, and then charging huge fees. You might think to yourself this sounds more like American healthcare and would feel more at home in an American server, but it's still a hefty penalty for falling behind other players which is great for a Russian server. Yes, I'm pretty sure that a lot of level 2 characters who just walked out of the tutorial area have spare $5000 to fix a broken leg every time a bored PK walks by.
  • Add lootboxes and pay2win in crypto so Bethesda doesn't find out. That never happened, but you can be the first!

</joke>

Opinions

The following are what good I can say about FOnline. Grievances are kept in humor section for everyone's wellbeing.

Things that were not in Fallout 1, Fallout 2 or Fallout Tactics, but make FOnline a good game

  • Crafting, great way to earn an advantage through honest work
  • Random crafting bonuses are a very sweet reward for honest work!
  • Town control, great way to earn rewards for well done teamwork
  • Mines, private mines, they're all great for running your Honest Work Enterprise
  • Playing with a global community
  • Radiant quests
  • Pushing a character will move your character on the hex occupied by the pushed character, and there is nothing the pushed character can do about it. This is great for accessing furniture or areas that are otherwise blocked
  • Lots of more things, maybe I'll write those down later

What's missing in FOnline

  • A lot of servers have low population, friends moved on with life, there is hardly anyone left to play with. It would be great if FOnline in general was more friendly towards multiclienting. Even when IDA users remove the most basic check for running another instance of FOnline, the game is violently unstable in spare client instances.
  • Windows is not the be-all and end-all of operating systems but it's more of a gateway drug for people playing mainstream games. People use different systems due to work or hobby oriented requirements. It's only fair if their needs are also satisfied. Ideally FOnline should be available on:
    • Windows x86 because you can still find some players playing this on Windows XP, unless they're trolling
    • Windows amd64
    • Windows arm64
    • Linux amd64
    • Linux arm64
    • MacOS amd64
    • MacOS arm64

This wouldn't be too difficult to achieve if FOnline used SDL2 instead of DirectX and OpenGL. Since OpenGL is slowly following the way of the dodo because Vulkan and Metal are taking its place, it makes even more sense.

Contact

My forum account is busted and I'm taking a sabbatical from cloud-based communications, like Discord. Please use this page.

Characters in S4

My characters typically are references to things I like. Here's a list, so you can know when you have encountered me in the game:

I'm always up for chat about interests, life and documenting the game. You never know what wonders you can find in the wasteland! Until yesterday, I had no idea you can have a Bible study meeting in NCR.

Space Monkeys

I've had this faction in S2, S3 and S4. If you're familiar with the plot of Dragon Ball Z, you're right to expect Frieza, one of the antagonists, to refer like this to the species represented by the main protagonist.

Why am I called Paco?

I felt bad for this guy and when registering an account on FOnline Reloaded forums I just thought hey why not this name.

Oh Mrs. FOnline, my little fingers hurt from playing so much!
Oh my poor baby! Let mama Developer have a look, I'll fix you up!
Much better!