Adrenaline Rush: Difference between revisions
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(Created page with "{{Perk |name=Adrenaline Rush |image=Adrenaline Rush.gif |reqs=Level 3, Strength ≥ 5 |ranks=1 }} Adrenaline Rush increases one's damage thresholds and da...") |
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[[Adrenaline Rush]] increases one's [[damage threshold]]s and [[damage resistance]]s depending on what percentage of his/her total [[hit points]] the player has temporarily lost. | [[Adrenaline Rush]] increases one's [[Damage Threshold|damage threshold]]s and [[damage resistance]]s depending on what percentage of his/her total [[hit points]] the player has temporarily lost. | ||
The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus. | The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus. |
Revision as of 05:49, 7 September 2013
Perk Adrenaline Rush | |
---|---|
Type | {{{type}}} |
Requirements | Level 3, Strength ≥ 5 |
Ranks | 1 |
Bonus | {{{bonus}}} |
Adrenaline Rush increases one's damage thresholds and damage resistances depending on what percentage of his/her total hit points the player has temporarily lost.
The increase is not permanent and lasts only as long as the player's current hit points remain at a value equal to or lower than that which grants the bonus.
Unlike Toughness and Even Tougher, Adrenaline Rush increases player's resistance to all six types of damage.
HP loss - DT/DR bonus relation
Total HP loss | Total DT bonus | Total DR bonus |
---|---|---|
≥ 25% | 1 | 5 |
≥ 50% | 2 | 10 |
≥ 75% | 3 | 15 |
Example: If your character has a total of 100 hit points and gets hit for 63 hps, your DTs will increase by 2, and your DRs will increase by 10.