Better Critical: Difference between revisions
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(Created page with "{{Perk |name=Better Criticals |image=Better Critical.png |reqs=Level 12, Small Guns 175, or Big Guns 175, or Energy Weapons 175, or Throwing 175 |ranks=1 }...") |
m (+crit power, not +dmg) |
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|name=Better Criticals | |name=Better Criticals | ||
|image=Better Critical.png | |image=Better Critical.png | ||
|reqs=[[Level]] 12 | |reqs=[[Level]] 12 and either:<br>[[Small Guns]] ≥ 175%<br>or [[Big Guns]] ≥ 175%<br>or [[Energy Weapons]] ≥ 175% <br>or [[Close Combat]] ≥ 175 <br>or [[Throwing]] ≥ 175% | ||
|ranks=1 | |ranks=1 | ||
}}''The [[critical hits]] you cause in [[combat]] are more devastating. | |type='''Level Perk''' | ||
|bonus=You have more crit power:<br>+20% ranged crit power<br>+25% melee crit power | |||
}}''The [[critical hits]] you cause in [[combat]] are more devastating. | |||
Note: This [[perk]] is particularly useful for snipers. | You gain a 20% bonus for ranged attacks (+25% bonus for melee/unarmed attacks) on the [[Critical Hit]] table, almost ensuring that more [[damage]] will be done. This does not affect the chance to cause a [[Critical Hit]].'' | ||
'''Note:''' This [[perk]] is particularly useful for snipers. | |||
== See Also == | |||
*[[More Critical]] | |||
*[[Even More Criticals]] | |||
{{NavboxPerks}} | |||
[[Category:Perks]] | [[Category:Perks]] | ||
[[Category:Level Perks]] | [[Category:Level Perks]] | ||
[[Category:Level 12 Perks]] | [[Category:Level 12 Perks]] |
Latest revision as of 16:47, 5 January 2023
Perk Better Criticals | |
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Type | Level Perk |
Requirements | Level 12 and either: Small Guns ≥ 175% or Big Guns ≥ 175% or Energy Weapons ≥ 175% or Close Combat ≥ 175 or Throwing ≥ 175% |
Ranks | 1 |
Bonus | You have more crit power: +20% ranged crit power +25% melee crit power |
The critical hits you cause in combat are more devastating.
You gain a 20% bonus for ranged attacks (+25% bonus for melee/unarmed attacks) on the Critical Hit table, almost ensuring that more damage will be done. This does not affect the chance to cause a Critical Hit.
Note: This perk is particularly useful for snipers.
See Also
Other Perks | ||
---|---|---|
Required level 3 | More Critical · Quick Pockets · Adrenaline Rush · Quick Recovery · Weapon Handling | |
Required level 6 | In Your Face! · Even More Criticals · Silent Running · Toughness | |
Required level 9 | Sharpshooter · Pyromaniac · Close Combat Master · Even Tougher · Stonewall · Medic · Heave Ho! · Bonus Ranged Damage | |
Required level 12 | Lifegiver · Gain ST, PE, EN, CH, IN, AG, LK · Better Critical · Ghost · Action Boy | |
Required level 15 | Lifegiver · Dodger · Livewire · Man of Steel · Field Medic · Iron Limbs · Action Boy · Silent Death · More Ranged Damage | |
Required level 18 | Lifegiver · Dodger · Bonus Rate of Attack |