Bloody Mess: Difference between revisions

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{{Template:Trait|name=Bloody Mess|image=Bloody Mess.gif|Benefit=violent [[death]] animations|Penalty=violent [[death]] animations}}
{{Template:Trait|name=Bloody Mess|image=Bloody Mess.gif|Benefit=Violent [[death]] animations|Penalty=Violent [[death]] animations}}
''By some strange twist of fate, people around you [[Death|die]] violently. You always see the worst way a person can [[Death|die]].''
''By some strange twist of fate, people around you [[Death|die]] violently. You always see the worst way a person can [[Death|die]].''






'''Note:''' in some cases, ''the worst way a person can die'' entails the target's disintegration ([[Energy Weapons]]), or explosion, which means that all the [[items]] that it drops will have to be picked up one by one from the ground.
'''Note:''' In some cases, ''the worst way a person can die'' entails the target's total disintegration, like from [[Energy Weapons]] or explosives, in which case their armor is often ruined and might disappear.


[[Category:Traits]]
[[Category:Traits]]

Revision as of 03:00, 21 January 2017

Trait
Bloody Mess
Benefit Violent death animations
Penalty Violent death animations

By some strange twist of fate, people around you die violently. You always see the worst way a person can die.


Note: In some cases, the worst way a person can die entails the target's total disintegration, like from Energy Weapons or explosives, in which case their armor is often ruined and might disappear.