Changelogs: Difference between revisions
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==RELOADED== | ==RELOADED== | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
! 06 November 2013 | ! 06 November 2013 - Posted by Kilgore | ||
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{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
! | ! Update Date Here | ||
|- | |- | ||
| | | Template Heading Here | ||
Enhancements here | |||
|} | |||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! 04 November 2013 - Posted by Kilgore | |||
|- | |||
| GENERAL | |||
* Stat check added to mercs and slaves | |||
* Reputation reset at Cathedral should now remove also Childkiller and Grave Digger status | |||
* New player faction names added | |||
* Dialogue and item description fixes | |||
* Added exit grid near tanker in San Francisco | |||
* New weapon added: FN 69A1 Grenade Pistol, for now available only inside Hinkley for testing | |||
* New weapon added: M72 Grenade Launcher, for now available only inside Hinkley for testing | |||
* Combat Armor added to Hinkley (and Brotherhood Armor removed from there) | |||
* Slug/Flechette shotgun ammo added to Hinkley | |||
* Shotgun Slug/Flechette ammo adjusted by -5% of DR bypass each | |||
* Shotgun EMP ammo added to crafting table and traders | |||
* Green, White and Orange flares added to encounter lockers and caves | |||
* .44 JHP ammo changed from DR Mod 50 to 20 and Dmg Mod 3/1 to 2/1 | |||
* .44 FMJ ammo changed from Dmg Mod 1/1 to 4/3 | |||
* Increased range of Plasma Pistol and Plasma Pistol (Ext.Cap.) from 20 to 32 | |||
* Increased range of YK32 Pulse Pistol from 15 to 30 and damage from 32-46 to 35-50 | |||
* Increased range of YK42B Pulse Rifle from 30 to 45 | |||
* Increased range of Alien Blaster from 10 to 28 and changed damage from 30-90 to 45-65 | |||
* Increased range of Solar Scorcher from 20 to 32, increased damage 20-60 to 30-45 and damage type from laser to fire | |||
DECREASED PLASMA DR/DT ON HELMETS | |||
* Combat Helmet DR: 50%->35% DT: 4->3 | |||
* Combat Helmet Mk2 DR: 50%->35% DT: 5->4 | |||
* Enclave Combat Helmet DR: 50%->35% DT: 5->4 | |||
* Brotherhood Helmet DR: 60%->40% DT: 7->5 | |||
DECREASED ELECTRO DR/DT ON HELMETS | |||
* Leather Helmet DR: 30%->15% | |||
* Combat Leather Helmet DR: 30%->15% | |||
* Leather Armor Helmet DR: 30%->15% | |||
* Leather Armor Helmet Mk II DR: 40%->20% | |||
* Combat Helmet DR: 50%->30% | |||
* Combat Helmet Mk II DR: 55%->35% | |||
* Brotherhood Helmet DR: 60%->35% DT: 6->4 | |||
* Power Helmet DT: 12->6 | |||
* Hardened Power Helmet DT: 13->7 | |||
NOTES | |||
* Pyromaniac perk will be reworked later | |||
* Run Updater to obtain new item graphics (refreshed reloaded001.zip file) | |||
* If you don't have the updater yet, get [http://www.fonline-reloaded.net/files/Updater.exe| this Updater.exe] and put it inside your client directory | |||
** Updater server: play.fonline-reloaded.net | |||
** Port: 4040 | |||
|} | |} | ||
==2238== | ==2238== | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
! June 28th, 2012 | ! June 28th, 2012] | ||
|- | |- | ||
| FIXES: | | FIXES: |
Revision as of 07:48, 8 November 2013
This is a list of game updates. These are also available here, on the forum.
As the game is developed and updates are implemented, corresponding changes should be edited on this wiki. As such edits are made, editors are encouraged to note which changes have been done by using the Done sign next to updates shown on this page below.
RELOADED
06 November 2013 - Posted by Kilgore |
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|
Update Date Here |
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Template Heading Here
Enhancements here |
04 November 2013 - Posted by Kilgore |
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GENERAL
|
2238
June 28th, 2012] |
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FIXES:
FEATURES:
CHANGES (WIP):
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