Changelogs: Difference between revisions
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* Fixed a bug with plastic explosives | * Fixed a bug with plastic explosives | ||
* Fixed a bug where Magneto-Laser Pistol didn't require MFT System | * Fixed a bug where Magneto-Laser Pistol didn't require MFT System | ||
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** Updater server: play.fonline-reloaded.net | ** Updater server: play.fonline-reloaded.net | ||
** Port: 4040 | ** Port: 4040 | ||
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! 30 October 2013 - Posted by Kilgore | |||
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| BALANCE CHANGES | |||
* Decreased range of Pancor Jackhammer from 30 to 25, | |||
* Increased burst of LSW from 3 to 5 rounds, decreased base cost of single shot and burst by 1, | |||
* Decreased base cost of Bozar single shot and burst by 1, | |||
* Changed shotgun Flechette shells: DR Mod from -50 to -45, AC Mod from -25 to -40, | |||
* Changed shotgun Slug shells: DR Mod from -35 to -25, | |||
FEATURES AND BUGFIXES | |||
* Added an option to see statistics of companion - his current level, experience, SPECIAL and best skill - via dialogue, | |||
* Added an option to equip companion with Enclave Combat Helmet, | |||
* Fixed a bug where a lock would not disappear after using on car, | |||
* Faction armors (Enclave CA, Brotherhood Armor etc.) should no longer cause kill on sight in certain locations. | |||
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! 28 October 2013 - Posted by Kilgore | |||
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| GENERAL | |||
* Increased price of Private mine from 70.000 to 100.000 | |||
* Private mines now expire after one week and generate resource veins less frequently | |||
* To share location of a private mine, simply lead someone there | |||
* Maximum bank interest rate decreased to 0.5% | |||
* Decreased price of upgrades and other minor stuff | |||
* Barter book added to various random lockers | |||
* Combat Armor Mk II added to TC lockers with 10% chance | |||
* Removed blueprints from traders | |||
* Blueprints are now available for caps via dialogue option: | |||
** Armors - Rondo | |||
** Drugs - Renesco | |||
** Medical stuff - Dr Jubilee | |||
** Explosives - Zaius | |||
** Small Guns & Big Guns - Jacob | |||
** Energy Weapons - Ralph | |||
* FN FAL HP FA burst damage changed to 15-25 | |||
* Gauss Rifle weapon perk changed from Accurate to Long Range | |||
* Combat Shotgun, H&K CAWS, Pancor Jackhammer weapon perk changed from Accurate to Penetrate | |||
* Shotgun range changed to 20, Combat Shotgun and H&K CAWS to 25, Pancor Jackhammer to 30 | |||
* H&K CAWS damage increased from 15-25 to 20-28 | |||
* Increased burst of Combat Shotgun to 4 shells | |||
* Increased burst of Pancor Jackhammer to 6 shells and ammo capacity to 24 | |||
* Changed Pancor Jackhammer damage from 20-31 to 22-30 | |||
* Increased damage of PPK12 Gauss Pistol from 20-31 to 22-35 | |||
* Increased damage of M72 Gauss Rifle from 25-36 to 30-40 | |||
* Increased damage of Vindicator Minigun from 14-19 to 20-28 | |||
* Changed Bozar single shot damage from 45-55 to 50-60, burst damage from 45-55 to 60-70, burst mode range from 35 to 40 and decreased single shot base cost from 7 AP to 6 AP | |||
* Locks can be now used to lock your car if it was lockpicked. Will work for trunk also. Lock's complexity depends on Repair skill of the character that uses it | |||
* Increased experience from crafting Tesla Armor to 320xp | |||
* New shotgun ammo added to vendors and crafting table (except EMP ammo, not available yet) | |||
* Options to craft 500x .223 and 7.62 ammo added to Fixboy | |||
* Town Control windows in Den and Modoc disabled | |||
* Town Control windows enabled in Gecko (21.00-22.00) and Klamath (22.00-23.00) | |||
* Pick all and drop all hotkeys now require 5 Action Points to use, cannot be used while knocked out/dead | |||
* OOC chat disabled when character is knocked out or dead | |||
* Sneak disabled for Combat/Metal armor users | |||
* Weapon in second active slot also counts towards sneak penalty now | |||
* Rewards from Caravan quests doubled (both exp and caps) | |||
* Waterpipes added to Barter Ground, faction hideouts, tents and safe houses (wherever they were missing - affects only newly founded/constructed bases) | |||
* Vertibird landing zones added to bases (affects only newly founded/constructed bases) | |||
* Changed Light Support Weapon | |||
** Damage: 22-37 | |||
** Single Shot Range: 45 | |||
** Burst Mode Range: 35 | |||
** Burst Rounds: 3 with no burst spread | |||
** Ammo Capacity: 30 | |||
** Single Shot: base 6 AP | |||
** Burst Mode: base 7 AP | |||
** Strength requirement: 6 | |||
** Perk: Long Range | |||
DECREASED DAMAGE RESISTANCE AND THRESHOLD TO LASER | |||
* Metal Mask DR 75% -> 50%, DT 6 -> 4 | |||
* Metal Mask Mk II DR 80% -> 55%, DT 7 -> 5 | |||
* Combat Helmet DR 60% -> 35%, DT 8 -> 5 | |||
* Combat Helmet Mk II DR 65% -> 40%, DT 9 -> 6 | |||
* Brotherhood Helmet DR 70% -> 45%, DT 8 -> 5 | |||
* Enclave Combat Helmet DR 65% -> 40%, DT 9 -> 6 | |||
ADDED NEW SHOTGUN AMMO TYPES | |||
* Slug ammunition: AC Mod -10, DR Mod -35%, DMG Mod 1/1 | |||
* Flechette ammunition: AC Mod -25, DR Mod -50%, DMG Mod 3/4 | |||
* EMP ammunition: very effective vs robots, causes no dmg to other targets. Not yet available for players, needs more testing. | |||
NOTES | |||
* In order to download new graphics files for shotgun ammo, put [http://www.fonline-reloaded.net/files/Updater.exe| Updater.exe] inside your client directory, then use it. | |||
** Updater server: play.fonline-reloaded.net | |||
** Port: 4040 | |||
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! 02 October 2013 - Posted by Kilgore | |||
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| Template Heading Here | |||
Enhancements here | |||
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! Update Date Here | |||
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| Template Heading Here | |||
Enhancements here | |||
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Revision as of 08:02, 8 November 2013
This is a list of game updates. These are also available here, on the forum.
As the game is developed and updates are implemented, corresponding changes should be edited on this wiki. As such edits are made, editors are encouraged to note which changes have been done by using the Done sign next to updates shown on this page below.
RELOADED
06 November 2013 - Posted by Kilgore |
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04 November 2013 - Posted by Kilgore |
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GENERAL
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30 October 2013 - Posted by Kilgore |
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BALANCE CHANGES
FEATURES AND BUGFIXES
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28 October 2013 - Posted by Kilgore |
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GENERAL
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02 October 2013 - Posted by Kilgore |
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Template Heading Here
Enhancements here |
Update Date Here |
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Template Heading Here
Enhancements here |
2238
June 28th, 2012] |
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FIXES:
FEATURES:
CHANGES (WIP):
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