Changelogs

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Revision as of 07:30, 8 November 2013 by Henry (talk | contribs) (Created page with "This is a list of game updates. These are also available [http://forum.fonline-reloaded.net/index.php?board=2.0| here, on the forum]. As the game is developed and updates are...")
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This is a list of game updates. These are also available here, on the forum.

As the game is developed and updates are implemented, corresponding changes should be edited on this wiki. As such edits are made, editors are encouraged to note which changes have been done by using the Done sign next to updates shown on this page below.

June 28th, 2012
FIXES:
  • Silent Death works with 14mm and .223 pistols.
  • Kamikaze now reduces Damage Resistances instead of Damage Thresholds.
  • Bear trap graphics.
  • Stability and performence fixes.
  • Fibers visible in field of view only.
  • VTDB should save characters data correctly now.
  • Browsing in faction terminals.
  • Metzger slave run locations should no longer disappear prematurely.
  • Toxic Caves elevator.
  • Extended some maps near specific entrances that would lock the client's vision.
  • Patched ghost wall holes in certain maps.
  • FOV and weapon range contours should be displayed correctly. Also see the fog of war (Features).
  • Many dialogs errors.
  • Minor stuff.

FEATURES:

  • Added the display of fog of war (shadow over the area outside FOV).
    • to enable it, bind it to a hotkey using 2238 config tool. Use the hotkey to toggle its display in game.
    • to change the fog color, add the following string to FOnline2238.cfg in [2238] section: FogColor = R G B A where R, G, B and A range from 0 to 255. There might be a slight difference between FOV contours and the fog of war boundary due to different drawing methods * no need to report that unless the difference is big.
  • A new repeatable quest, talk to Martin at Westin's Ranch.

CHANGES (WIP):

  • Gun Runners courier quest: box is removed after succesful lockpick.
  • Right between the eyes mow reduces Helmet Anti Crit Modifier by 50% instead of 25%.
  • Helmet Anti Crit Modifiers doubled.
  • Adrenaline Rush increases Damage Resistances by 15, 10, 5 and Damage Thresholds by 3, 2, 1 when current HP is below (or equal to) 25%, 50% and 75% of total HP respectively. This is not cumulative.
  • Removed cap for Armor Class.
  • Updated the base config tool. Changed FixedFPS setting behaviour: negative values disable fixed fps rate and instead work like old GameSleep (value taken negative, i.e. FixedFPS=-5 is equivalent to old GameSleep=5). Using negative values can greatly increase the performance on older machines, be sure to check it out. If in doubt, start with values around -2. Remeber that FixedFPS setting is ignored when you enable VSync.
  • Armour condition drops by half on violent death (instad of flat 75p%) decrease.
  • Changed Gunrunners Courier Job: Decreased reputation needed to enter the faction to 900. Added limit of max. 1000 reputation being possible to gain from doing the job.
  • Increased damage and clip size for XL70E3.
  • Minor resistance modifier increase for JHP ammo.
  • Advanced materials crafting batches.
  • Adjusted critical hit tables.