Changelogs

From FOnline: Reloaded Wiki
Revision as of 07:48, 8 November 2013 by Henry (talk | contribs)
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This is a list of game updates. These are also available here, on the forum.

As the game is developed and updates are implemented, corresponding changes should be edited on this wiki. As such edits are made, editors are encouraged to note which changes have been done by using the Done sign next to updates shown on this page below.

RELOADED

06 November 2013 - Posted by Kilgore
  • Grenade Pistol damage increased to 35-60
  • Grenade Launcher damage increased to 50-90
  • Changed graphics of Hypo
  • Micky in Broken Hills will talk also with idiots
  • Fixed a bug where caravan guards would spawn injured
  • Fixed a bug with plastic explosives
  • Fixed a bug where Magneto-Laser Pistol didn't require MFT System
Update Date Here
Template Heading Here

Enhancements here

04 November 2013 - Posted by Kilgore
GENERAL
  • Stat check added to mercs and slaves
  • Reputation reset at Cathedral should now remove also Childkiller and Grave Digger status
  • New player faction names added
  • Dialogue and item description fixes
  • Added exit grid near tanker in San Francisco
  • New weapon added: FN 69A1 Grenade Pistol, for now available only inside Hinkley for testing
  • New weapon added: M72 Grenade Launcher, for now available only inside Hinkley for testing
  • Combat Armor added to Hinkley (and Brotherhood Armor removed from there)
  • Slug/Flechette shotgun ammo added to Hinkley
  • Shotgun Slug/Flechette ammo adjusted by -5% of DR bypass each
  • Shotgun EMP ammo added to crafting table and traders
  • Green, White and Orange flares added to encounter lockers and caves
  • .44 JHP ammo changed from DR Mod 50 to 20 and Dmg Mod 3/1 to 2/1
  • .44 FMJ ammo changed from Dmg Mod 1/1 to 4/3
  • Increased range of Plasma Pistol and Plasma Pistol (Ext.Cap.) from 20 to 32
  • Increased range of YK32 Pulse Pistol from 15 to 30 and damage from 32-46 to 35-50
  • Increased range of YK42B Pulse Rifle from 30 to 45
  • Increased range of Alien Blaster from 10 to 28 and changed damage from 30-90 to 45-65
  • Increased range of Solar Scorcher from 20 to 32, increased damage 20-60 to 30-45 and damage type from laser to fire


DECREASED PLASMA DR/DT ON HELMETS

  • Combat Helmet DR: 50%->35% DT: 4->3
  • Combat Helmet Mk2 DR: 50%->35% DT: 5->4
  • Enclave Combat Helmet DR: 50%->35% DT: 5->4
  • Brotherhood Helmet DR: 60%->40% DT: 7->5


DECREASED ELECTRO DR/DT ON HELMETS

  • Leather Helmet DR: 30%->15%
  • Combat Leather Helmet DR: 30%->15%
  • Leather Armor Helmet DR: 30%->15%
  • Leather Armor Helmet Mk II DR: 40%->20%
  • Combat Helmet DR: 50%->30%
  • Combat Helmet Mk II DR: 55%->35%
  • Brotherhood Helmet DR: 60%->35% DT: 6->4
  • Power Helmet DT: 12->6
  • Hardened Power Helmet DT: 13->7


NOTES

  • Pyromaniac perk will be reworked later
  • Run Updater to obtain new item graphics (refreshed reloaded001.zip file)
  • If you don't have the updater yet, get this Updater.exe and put it inside your client directory
    • Updater server: play.fonline-reloaded.net
    • Port: 4040

2238

June 28th, 2012]
FIXES:
  • Silent Death works with 14mm and .223 pistols.
  • Kamikaze now reduces Damage Resistances instead of Damage Thresholds.
  • Bear trap graphics.
  • Stability and performence fixes.
  • Fibers visible in field of view only.
  • VTDB should save characters data correctly now.
  • Browsing in faction terminals.
  • Metzger slave run locations should no longer disappear prematurely.
  • Toxic Caves elevator.
  • Extended some maps near specific entrances that would lock the client's vision.
  • Patched ghost wall holes in certain maps.
  • FOV and weapon range contours should be displayed correctly. Also see the fog of war (Features).
  • Many dialogs errors.
  • Minor stuff.

FEATURES:

  • Added the display of fog of war (shadow over the area outside FOV).
    • to enable it, bind it to a hotkey using 2238 config tool. Use the hotkey to toggle its display in game.
    • to change the fog color, add the following string to FOnline2238.cfg in [2238] section: FogColor = R G B A where R, G, B and A range from 0 to 255. There might be a slight difference between FOV contours and the fog of war boundary due to different drawing methods * no need to report that unless the difference is big.
  • A new repeatable quest, talk to Martin at Westin's Ranch.

CHANGES (WIP):

  • Gun Runners courier quest: box is removed after succesful lockpick.
  • Right between the eyes mow reduces Helmet Anti Crit Modifier by 50% instead of 25%.
  • Helmet Anti Crit Modifiers doubled.
  • Adrenaline Rush increases Damage Resistances by 15, 10, 5 and Damage Thresholds by 3, 2, 1 when current HP is below (or equal to) 25%, 50% and 75% of total HP respectively. This is not cumulative.
  • Removed cap for Armor Class.
  • Updated the base config tool. Changed FixedFPS setting behaviour: negative values disable fixed fps rate and instead work like old GameSleep (value taken negative, i.e. FixedFPS=-5 is equivalent to old GameSleep=5). Using negative values can greatly increase the performance on older machines, be sure to check it out. If in doubt, start with values around -2. Remeber that FixedFPS setting is ignored when you enable VSync.
  • Armour condition drops by half on violent death (instad of flat 75p%) decrease.
  • Changed Gunrunners Courier Job: Decreased reputation needed to enter the faction to 900. Added limit of max. 1000 reputation being possible to gain from doing the job.
  • Increased damage and clip size for XL70E3.
  • Minor resistance modifier increase for JHP ammo.
  • Advanced materials crafting batches.
  • Adjusted critical hit tables.