Crafting: Difference between revisions
Jump to navigation
Jump to search
(Created page with "'''Crafting''' allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not requi...") |
No edit summary |
||
Line 1: | Line 1: | ||
'''Crafting''' allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the [[FOnline:Reloaded]] economy. | '''Crafting''' allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the [[FOnline:Reloaded]] economy. | ||
Crafted items have a chance to get a bonus stat now: | |||
'''Possible buffs for Armors:''' | |||
*Normal/Laser/Fire/Plasma/Explode Thresholds | |||
*Normal/Laser/Fire/Plasma/Explode Resistance | |||
*SPECIAL stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) | |||
*Action Point | |||
*Radiation Resistance | |||
*Poison Resistance | |||
*Carry Weight | |||
*Healing Rate | |||
*-Critical Power mod | |||
*-Critical Chance mod | |||
'''Possible buffs for Helmets:''' | |||
*+Normal/Laser/Fire/Plasma/Explode Thresholds | |||
*+Normal/Laser/Fire/Plasma/Explode Resistance | |||
*-Critical Power mod | |||
*-Critical Chance mod | |||
'''Possible buffs for Weapons:''' | |||
*+ Critical Power | |||
*+ Critical Chance | |||
*+ Min damage | |||
*+ Max damage | |||
*+ Accuracy | |||
*- AP Cost | |||
Each item with buffs has a prefix, based on the number of buffs: | |||
*''1 - Quality (25% chance)'' | |||
*''2 - Improved (12% chance)'' | |||
*''3 - Superior (7% chance)'' | |||
*''4 - Advanced (3% chance)'' | |||
*''5 - Unique (1% chance)'' | |||
There is almost 50% chance that a crafted item will have at least 1 bonus stat. | |||
Revision as of 01:05, 4 August 2013
Crafting allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the FOnline:Reloaded economy.
Crafted items have a chance to get a bonus stat now:
Possible buffs for Armors:
- Normal/Laser/Fire/Plasma/Explode Thresholds
- Normal/Laser/Fire/Plasma/Explode Resistance
- SPECIAL stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck)
- Action Point
- Radiation Resistance
- Poison Resistance
- Carry Weight
- Healing Rate
- -Critical Power mod
- -Critical Chance mod
Possible buffs for Helmets:
- +Normal/Laser/Fire/Plasma/Explode Thresholds
- +Normal/Laser/Fire/Plasma/Explode Resistance
- -Critical Power mod
- -Critical Chance mod
Possible buffs for Weapons:
- + Critical Power
- + Critical Chance
- + Min damage
- + Max damage
- + Accuracy
- - AP Cost
Each item with buffs has a prefix, based on the number of buffs:
- 1 - Quality (25% chance)
- 2 - Improved (12% chance)
- 3 - Superior (7% chance)
- 4 - Advanced (3% chance)
- 5 - Unique (1% chance)
There is almost 50% chance that a crafted item will have at least 1 bonus stat.
Click on what you need ! | ||
Craftable Items | Professions | Resources | Mines |
And also... | Books | · | Crafting tools | · | Gathering cooldown | · | Workbench | · | Fixboy | · |
---|