Energy Weapons: Difference between revisions
(→List of Energy Weapons: added Phazer to list) |
|||
Line 24: | Line 24: | ||
This is the list of all the weapons that rely on the Energy Weapons skill. The best weapons in each type (Rifle, Pistol, etc) are in bold. | This is the list of all the weapons that rely on the Energy Weapons skill. The best weapons in each type (Rifle, Pistol, etc) are in bold. | ||
{|align="center" class="sortable | {|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | ||
!NAME | !NAME | ||
!PERKS | !PERKS | ||
Line 33: | Line 33: | ||
!AMMO CAP | !AMMO CAP | ||
!TYPE | !TYPE | ||
! | !ST | ||
!AP | !AP | ||
|- | |- |
Revision as of 08:17, 24 March 2014
« Laser weapons cut the enemy in half at the waist or burn them to ash, plasma weapons disintegrate the enemy into a pile of goo, while pulse weapons cause an effect comically similar to massive electrocution, after which the victim turns into a skeleton then falls to the ground into a pile of dust. »
- The Vault. |
Skill Energy Weapons | |
---|---|
Modifies | Chance to hit using energy-powered guns. |
Initial level | 10% + (1% x Agility) |
Related perks | Bonus Ranged Damage, Bonus Rate of Fire |
Related traits | Fast Shot, One Hander, Small Frame |
Maximum | {{{max}}} |
Energy Weapons is a category of firearms, and the skill related to them. The weakest energy-powered weapons are easy to find, but still weaker than most of the Small Guns rifles. However, once you get one of these rifles, you can be either a good sniper or a good rifleman at middle range.
The fact is, Energy weapons allow snipers - with Laser Rifle - and riflemen - with Plasma Rifle. Their ammunition is also rare, both Micro Fusion Cells and Small Energy Cells. The best energy-powered weapons - YK42B Pulse Rifle and Pistol - deal Electrical damages, when most characters have only Laser and Plasma resistances. They are often considered as the higher-end weapons in FOnline, since even the Enclave uses them.
Energy Weapons deal Laser, Plasma and Electrical damage.
List of Energy Weapons
This is the list of all the weapons that rely on the Energy Weapons skill. The best weapons in each type (Rifle, Pistol, etc) are in bold.
NAME | PERKS | DMG TYPE | DMG | RANGE | AMMO | AMMO CAP | TYPE | ST | AP |
---|---|---|---|---|---|---|---|---|---|
Wattz 1000 Laser Pistol | None | Laser | 20-35 | 35 | Small Energy Cell | 12 | Pistol | 3 | 4 |
Magneto-Laser Pistol | Penetrate | Laser | 25-40 | 35 | Small Energy Cell | 12 | Pistol | 3 | 4 |
Wattz 2000 Laser Rifle | Long Range | Laser | 50-60 | 45 | Microfusion Cell | 12 | Rifle | 6 | 5 |
Laser Rifle (Ext. Cap.) | Long Range | Laser | 50-60 | 47 | Microfusion Cell | 24 | Rifle | 6 | 5 |
Glock 86 Plasma Pistol | None | Plasma | 30-45 | 32 | Small Energy Cell | 16 | Pistol | 4 | 4 |
Plasma Pistol (Ext. Cap.) | None | Plasma | 30-45 | 32 | Small Energy Cell | 32 | Pistol | 4 | 4 |
Winchester P94 Plasma Rifle | Long Range | Plasma | 45-60 | 30 | Microfusion Cell | 10 | Rifle | 6 | 5 |
Turbo Plasma Rifle | Long Range | Plasma | 50-70 | 35 | Microfusion Cell | 10 | Rifle | 6 | 4 |
L30 Gatling Laser | None | Laser | 49-99 | 40 | Microfusion Cell | 30 | Gatling Gun | 7 | 7 |
Alien Blaster | None | Electrical | 45-65 | 28 | Small Energy Cell | 30 | Pistol | 2 | 4 |
YK32 Pulse Pistol | Penetrate | Electrical | 35-50 | 30 | Small Energy Cell | 5 | Pistol | 3 | 4 |
YK42B Pulse Rifle | None | Electrical | 54-78 | 45 | Microfusion Cell | 10 | Rifle | 6 | 5 |
Solar Scorcher | None | Fire | 30-45 | 32 | Sunlight | 6 | Pistol | 3 | 4 |
Phazer | None | EMP | 20-30 | 25 | Micro Fusion Cell | 12 | Pistol | 3 | 4 |