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Modifies Action Points, Armor Class
Related perks Quick Pockets, Quick Recovery, Gain Agility, Action Boy, Livewire, Dodger
Related traits

"Coordination and the ability to move well. A high Agility is important for any active character. Modifies: Action Points, Armor Class, Sequence, and many Skills."

NOTE: Despite the description, Agility does not affect your sequence.

NOTE: Your Agility can be permanently increased by 1 point with a Reflex Booster Implant, unless it is already 10, the maximum.

Agility-Related Drugs


Having 6 or more Agility is recommended. With a low Agility, you won't have many Action Points, and therefor cannot take aimed shots at the head, eyes or groin. There is no difference between having 8 Agility versus 9 Agility when determining the number of Action Points your Character will have.

Unless using Drugs, it's better to have an even number in Agility. An odd number in Agility will only increase your Armor Class, which is currently of little importance.

Skills Modified by Agility