Hit the Gaps: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
}}
}}


Hit the Gaps deducts 50% from critical modifiers of '''any''' [[armor]] that is worn by the person you are currently attacking.
Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets.


{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"

Revision as of 02:03, 21 December 2014

Perk
Hit the Gaps
Type {{{type}}}
Requirements Level 12, Unarmed 150, or Melee Weapons 150
Ranks 1
Bonus {{{bonus}}}


Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking, except for helmets.

A Note from mojuk, 26 June 2014
Hit the Gaps:
  • Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
  • Deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
  • Does not work with shots aimed to head/eyes (you got Right between the Eyes for that)