Hit the Gaps: Difference between revisions

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|name=Hit the Gaps
|name=Hit the Gaps
|image=Hit_the_Gaps.PNG
|image=Hit_the_Gaps.PNG
|reqs=[[Level]] 12, [[Unarmed]] 150, or [[Melee Weapons]] 150
|reqs=[[Level]] 12, [[Close Combat]] 150%
|ranks=1
|ranks=1
}}
}}

Revision as of 20:22, 4 December 2015

Perk
Hit the Gaps
Type {{{type}}}
Requirements Level 12, Close Combat 150%
Ranks 1
Bonus {{{bonus}}}


Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking, except for helmets.

A Note from mojuk, 26 June 2014
Hit the Gaps:
  • Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
  • Deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
  • Does not work with shots aimed to head/eyes (you got Right between the Eyes for that)