NPC: Difference between revisions

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A '''NPC''' or '''Non-Player Character''' is a character that is controlled by an artificial intelligence. They can interact with the players, by talking to them with a pre-set dialogue tree, or by fighting them. They can also, most of the times, be robbed or healed by the players.  
A '''NPC''' or '''Non-Player Character''' is a character that is controlled by an artificial intelligence. They can interact with the players, by talking to them with a pre-set dialogue tree, or by fighting them. They can also, most of the times, be robbed or healed by the players. Some are important [[Merchants]].


Some of them can also be hired as [[mercenaries]], or enslaved as [[slaves]] and then commanded by player.
Some of them can also be hired as [[mercenaries]], or enslaved as [[slaves]] and then commanded by player.
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List of base critter prototypes used by the engine :
List of base critter prototypes used by the engine :
[[Category:Articles]]

Revision as of 23:28, 3 November 2016

A NPC or Non-Player Character is a character that is controlled by an artificial intelligence. They can interact with the players, by talking to them with a pre-set dialogue tree, or by fighting them. They can also, most of the times, be robbed or healed by the players. Some are important Merchants.

Some of them can also be hired as mercenaries, or enslaved as slaves and then commanded by player.


List of base critter prototypes used by the engine :