Plasma Rifle: Difference between revisions

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{{Weapon
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|name=Plasma Rifle
|desc=A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing super-heated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells.
|image=plasma
|dmgmin=45
|dmgmax=60
|dmgtype=[[Plasma]]
|atk0=Single
|atk1=n/a
|atk2=n/a
|params0=AP: 5, Range: 30
|params1=
|params2=
|weaponperk=[[Long Range]]
|ammo=[[Micro Fusion Cells]]
|holder=10
|minst=6
|hands=Two-handed
|deterioration=Yes
|cost=7030
|weight=5443
}}
{{Craft
|image=plasma.gif
|reqs=[[Profession: Energy Expert]]: 2
|blueprints=Yes
|res=1 x [[File:firewood.gif|link=Wood]] <br>2 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>2 x [[File:alloys2.gif|link=High Quality Alloys]] <br>6 x [[File:alloys.gif|link=Alloys]] <br>3 x [[File:v15comp.gif|link=Electronic Parts]] <br>1 x [[File:v15comp.gif|link=High Quality Electronic Parts]]
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]
|xp=500
}}
 
The Plasma Rifle is one of the best [[Energy Weapons]], doing so far the best critical damage in the game.
Plasma rifle in turn based is often used with [[Fast Shot]] builds, however, for real time, it is used with critical shot builds.<br> Its damage rolls from 20-300(needs confirmation) per critical, most effective on [[Metal Armor Mark II]] or below.<br>
On the other hand, against [[Tesla Armor]], [[Combat Armor]], [[Combat Armor Mark II]] or [[Brotherhood Armor]], it isn't as effective but large [[Critical Hit]]s are still possible.
== Advantages and Disadvantages ==
*[[Long Range]]
*[[PvP viable]]
*Much shorter range than the [[Laser Rifle]] (30 compared to 47)
 
'''Note:''' Plasma Rifle has +5 crit roll bonus.
 
== Obtaining ==
Plasma rifles are not hard to obtain, and are not rare:
*Sold by merchants in some towns:
**[[San Francisco]]
**[[Broken Hills]]
**[[Gecko]]
**[[Gun Runners]]
**[[Necropolis]]
**[[The Hub]]
*Crafting at an [[Advanced Workbench]]:
**Requires [[Profession: Energy Expert]] 2 and a [[blueprint]]
**You can buy this [[blueprint]] from [[Ralph]] in [[Gun Runners]] for 25000 [[Caps]]
*Slaying [[Enclave]] patrols
*Can be found as unique and advanced in certain special lockers, like:
**[[New Reno]]
**[[Warehouse]]
**[[Ruined Military Bunker]] [[Special Encounter]]
 
{{NavboxWeapon}}
 
[[Category:Blueprints]]
[[Category:Energy Weapons]]
[[Category:Plasma damage]]
[[Category:Profession: Energy Expert 2]]
[[Category:Two-handed weapons]]

Revision as of 00:55, 18 July 2018

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