Throwing: Difference between revisions
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(Created page with "{{Skill |name=Throwing |image=Throwing.gif |modifies=To-hit chance with thrown weapons |initial=40% + (1% x(Agility) |perks=Heave Ho!, Heave Ho!! |traits=Small F...") |
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Suggestions to be an effective throwing-weapons user: | Suggestions to be an effective throwing-weapons user: | ||
*Average [[strength]] to maintain range. Each [[ST]] point increases your maximum [[range]] by +3 [[hex]]es. (So with 5 [[ST]] you have throwing range of 15 [[hex]]es, which is enough for most of the weapons.) | *Average [[strength]] to maintain range. Each [[ST]] point increases your maximum [[range]] by +3 [[hex]]es. (So with 5 [[ST]] you have throwing range of 15 [[hex]]es, which is enough for most of the weapons.) | ||
*[[Heave Ho!]] perks increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es. | *[[Heave Ho!]] and [[Heave Ho!!]] perks increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es. | ||
*150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot) | *150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot) | ||
*Good amount of [[action points]]. | *Good amount of [[action points]]. |
Revision as of 17:47, 28 August 2013
Skill Throwing | |
---|---|
Modifies | To-hit chance with thrown weapons |
Initial level | 40% + (1% x(Agility) |
Related perks | Heave Ho!, Heave Ho!! |
Related traits | Small Frame, One Hander |
Maximum | {{{max}}} |
"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"
Suggestions to be an effective throwing-weapons user:
- Average strength to maintain range. Each ST point increases your maximum range by +3 hexes. (So with 5 ST you have throwing range of 15 hexes, which is enough for most of the weapons.)
- Heave Ho! and Heave Ho!! perks increase your maximum throwing range over the throwing weapon limits, up to 6 hexes.
- 150% in throwing skill is pretty much enough to hit anybody within grenade range (also One Hander trait helps a lot)
- Good amount of action points.
- Abundant supply of grenades or throwing knives.
Note for newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because crafting Molotov Cocktails is pretty easy.
Note: Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.
For Throwing weapons see Category:Throwing Weapons