TmpPage SupporPerks: Difference between revisions

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Line 7: Line 7:
!  Requirements
!  Requirements
!  Bonus
!  Bonus
!  Audit
|-
|-
!  Faster Healing
!  Faster Healing
Line 12: Line 13:
- Doctor 75
- Doctor 75
!  - +5 Healing Rate
!  - +5 Healing Rate
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|-
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!  Rad Resistance
!  Rad Resistance
Line 18: Line 20:
!  - +20 Poison Resistance
!  - +20 Poison Resistance
- +30 Radiation Resistance
- +30 Radiation Resistance
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|-
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!  Strong Back
!  Strong Back
Line 23: Line 26:
- Endurance 6
- Endurance 6
!  - +22 Carry Weight
!  - +22 Carry Weight
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!  Educated
!  Educated
Line 28: Line 32:
- Science 100
- Science 100
!  - +2 Skill Points when you gain new level
!  - +2 Skill Points when you gain new level
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|-
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!  Snakeater
!  Snakeater
Line 34: Line 39:
!  - +30 Poison Resistance
!  - +30 Poison Resistance
- +20 Radiation Resistance
- +20 Radiation Resistance
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!  Mr. Fixit  
!  Mr. Fixit  
!  - Repair 150
!  - Repair 150
!  - repairing items is easier
!  - repairing items is easier
|
|-
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!  Master Thief
!  Master Thief
!  - Steal 125
!  - Steal 125
!  - -50% Steal cooldown
!  - -50% Steal cooldown
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|-
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!  Speaker
!  Speaker
!  - Speach 125
!  - Speach 125
!  - -50% followers' loyality decrease rate
!  - -50% followers' loyality decrease rate
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|-
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!  Pickpocket
!  Pickpocket
!  - Steal 125
!  - Steal 125
!  - -50% to both size and facing modifiers while stealing
!  - -50% to both size and facing modifiers while stealing
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|-
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!  Explorer
!  Explorer
Line 55: Line 65:
!  - -50% terrain-related speed penalties while traveling
!  - -50% terrain-related speed penalties while traveling
- reveal full map
- reveal full map
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|-
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!  Pathfinder
!  Pathfinder
!  - Outdoorsman 150
!  - Outdoorsman 150
!  - 25% faster worldmap travelling
!  - 25% faster worldmap traveling
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!  Ranger
!  Ranger
!  - Outdoorsman 100
!  - Outdoorsman 100
!  - ability to build a safe house instead of a tent
!  - ability to build a safe house instead of a tent
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|-
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!  Swift Learner
!  Swift Learner
Line 68: Line 81:
- Science 50
- Science 50
!  - +10% bonus whenever you earn experience points
!  - +10% bonus whenever you earn experience points
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|-
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!  Cautious Nature
!  Cautious Nature
Line 73: Line 87:
- Outdoorsman 100
- Outdoorsman 100
!  - +3 to Perception in random encounters when determining placement
!  - +3 to Perception in random encounters when determining placement
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|-
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!  Demolition Expert  
!  Demolition Expert  
!  - Traps 125
!  - Traps 125
!  - +1 explosion radius (explosives only, not grenades or rockets)
!  - +1 explosion radius (explosives only, not grenades or rockets)
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!  Harmless
!  Harmless
Line 82: Line 98:
- Steal 125
- Steal 125
!  - -50% reputation lose while stealing
!  - -50% reputation lose while stealing
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|-
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!  Light Step  
!  Light Step  
!  - Traps 50
!  - Traps 50
!  - -50% chance to set off a trap
!  - -50% chance to set off a trap
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|-
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!  Magnetic Personality
!  Magnetic Personality
Line 91: Line 109:
!  - +50 Party Points
!  - +50 Party Points
- +1 party size (while traveling on wm)
- +1 party size (while traveling on wm)
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|-
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!  Negotiator
!  Negotiator
!  - Barter 125
!  - Barter 125
!  - negative reputation always counts as neutral when talking to npc
!  - negative reputation always counts as neutral when talking to npc
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|-
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!  Pack Rat
!  Pack Rat
!  - level 3
!  - level 3
!  - bonus Carry Weight equal to 1/3 of current Carry Weight
!  - bonus Carry Weight equal to 1/3 of current Carry Weight
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|-
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!  Thief
!  Thief
!  - Steal 100
!  - Steal 100
!  -Luck/50 chance of no cooldown if a stealing attempt has failed
!  -Luck/50 chance of no cooldown if a stealing attempt has failed
|
|-
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!  Gecko Skinning  
!  Gecko Skinning  
!  - Outdoorsman 50
!  - Outdoorsman 50
!  - ability to skin geckos
!  - ability to skin geckos
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|-
|-
!  Sex Appeal
!  Sex Appeal
!  - Speech 75
!  - Speech 75
!  - +250 to reputation when interacting with the opposite sex
!  - +250 to reputation when interacting with the opposite sex
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!  Stealth Girl
!  Stealth Girl
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- Repair 100
- Repair 100
!  - doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor
!  - doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor
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|-
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!  Dismantler
!  Dismantler
!  - Science 120
!  - Science 120
!  - you recycle twice the usual number of base resources whenever dismantling an item
!  - you recycle twice the usual number of base resources whenever dismantling an item
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|-
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!  Treasure Hunter
!  Treasure Hunter
!  - Lockpick 150
!  - Lockpick 150
!  - you found more items from lockers in enocunters
!  - you found more items from lockers in encounters
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|-
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!  Dead Man Walking
!  Dead Man Walking
Line 129: Line 156:
- Doctor 50
- Doctor 50
!  - your health points can drop to twice the negative value before you finally die
!  - your health points can drop to twice the negative value before you finally die
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|-
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!  Fortune Finder (WIP)
!  Fortune Finder (WIP)
Line 138: Line 166:
(available soon)
(available soon)
!  - 20% more money from lockers in encounters
!  - 20% more money from lockers in encounters
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|-
|-
!  Scrounger (WIP)
!  Scrounger (WIP)
Line 147: Line 176:
(available soon)
(available soon)
!  - 50% more ammo from lockers in encounters
!  - 50% more ammo from lockers in encounters
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|-
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!  Kama Sutra Master
!  Kama Sutra Master
Line 152: Line 182:
!  - fancy perk in pip-boy
!  - fancy perk in pip-boy
- virtual, post-apocalyptic mutation of STD
- virtual, post-apocalyptic mutation of STD
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!  Alcohol Raised HP, rank #1  
!  Alcohol Raised HP, rank #1  
Line 161: Line 192:
- Charisma 3
- Charisma 3
!  - +2 HP
!  - +2 HP
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!  Alcohol Raised HP, rank #2
!  Alcohol Raised HP, rank #2
Line 170: Line 202:
- Charisma 4
- Charisma 4
!  - +2 HP
!  - +2 HP
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!  Vault City Inoculations (WIP)
!  Vault City Inoculations (WIP)
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!  - +5 Poison Resistance
!  - +5 Poison Resistance
- +5 Radiation Resistance
- +5 Radiation Resistance
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!  Way of the Fruit
!  Way of the Fruit
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!  - ignore radiation effect from fruit
!  - ignore radiation effect from fruit
- +16 HP when eating fruit
- +16 HP when eating fruit
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Revision as of 16:18, 1 October 2017

Support Perks

Name Requirements Bonus Audit
Faster Healing - Intelligence 6

- Doctor 75

- +5 Healing Rate
Rad Resistance - Intelligence 7

- Doctor 100

- +20 Poison Resistance

- +30 Radiation Resistance

Strong Back - Level 6

- Endurance 6

- +22 Carry Weight
Educated - Intelligence 8

- Science 100

- +2 Skill Points when you gain new level
Snakeater - Endurance 6

- Outdoorsman 75

- +30 Poison Resistance

- +20 Radiation Resistance

Mr. Fixit - Repair 150 - repairing items is easier
Master Thief - Steal 125 - -50% Steal cooldown
Speaker - Speach 125 - -50% followers' loyality decrease rate
Pickpocket - Steal 125 - -50% to both size and facing modifiers while stealing
Explorer - Outdoorsman 150 - -50% terrain-related speed penalties while traveling

- reveal full map

Pathfinder - Outdoorsman 150 - 25% faster worldmap traveling
Ranger - Outdoorsman 100 - ability to build a safe house instead of a tent
Swift Learner - Intelligence 6

- Science 50

- +10% bonus whenever you earn experience points
Cautious Nature - Perception 6

- Outdoorsman 100

- +3 to Perception in random encounters when determining placement
Demolition Expert - Traps 125 - +1 explosion radius (explosives only, not grenades or rockets)
Harmless - Charisma 6

- Steal 125

- -50% reputation lose while stealing
Light Step - Traps 50 - -50% chance to set off a trap
Magnetic Personality - Speech 100 - +50 Party Points

- +1 party size (while traveling on wm)

Negotiator - Barter 125 - negative reputation always counts as neutral when talking to npc
Pack Rat - level 3 - bonus Carry Weight equal to 1/3 of current Carry Weight
Thief - Steal 100 -Luck/50 chance of no cooldown if a stealing attempt has failed
Gecko Skinning - Outdoorsman 50 - ability to skin geckos
Sex Appeal - Speech 75 - +250 to reputation when interacting with the opposite sex
Stealth Girl - Sneak 100

- Repair 100

- doubled the amount of charges gained from single power cell when recharging Stealth Boy and Motion Sensor
Dismantler - Science 120 - you recycle twice the usual number of base resources whenever dismantling an item
Treasure Hunter - Lockpick 150 - you found more items from lockers in encounters
Dead Man Walking - Intelligence 5

- Doctor 50

- your health points can drop to twice the negative value before you finally die
Fortune Finder (WIP) - Level 21

- Lockpick 150

- Luck 8

(available soon)

- 20% more money from lockers in encounters
Scrounger (WIP) - Level 24

- Lockpick 150

- Luck 7

(available soon)

- 50% more ammo from lockers in encounters
Kama Sutra Master - 500 points of sex experience in Miss Kitty services - fancy perk in pip-boy

- virtual, post-apocalyptic mutation of STD

Alcohol Raised HP, rank #1 - drinking 25 beers in VC bar

(John McRae in VC. You need to talk with him and buy a round for the whole bar)

- Level 12

- Charisma 3

- +2 HP
Alcohol Raised HP, rank #2 - drinking 50 beers in VC bar

(John McRae in VC. You need to talk with him and buy a round for the whole bar)

- Level 15

- Charisma 4

- +2 HP
Vault City Inoculations (WIP) - Level 27

- Charisma 3

- Doctor 125

(available soon)

- +5 Poison Resistance

- +5 Radiation Resistance

Way of the Fruit - Level 3

- Charisma 3

(can be obtained after giving fruit to Shren kid in Hub)

- ignore radiation effect from fruit

- +16 HP when eating fruit