Turbo Plasma Rifle: Difference between revisions
Jump to navigation
Jump to search
(Info about +10 crit roll) |
No edit summary |
||
| Line 27: | Line 27: | ||
* This may no longer be required as you can only find turbo plasma rifles and can no longer craft them. | * This may no longer be required as you can only find turbo plasma rifles and can no longer craft them. | ||
'''Note:''' | '''Note:''' Turbo Plasma Rifle has now +10 crit roll. | ||
==See Also== | ==See Also== | ||
Revision as of 06:52, 10 February 2014
| Turbo Plasma Rifle | ||
|---|---|---|
| ||
| A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process. | ||
| Damage | 50 - 70 | |
| Single | AP: 4, Range: 35 | |
| Aimed Attack | Yes. Single AP +1(2) AP | |
| n/a | ||
| n/a | ||
| Damage type | Plasma | |
| Weapon Perk | None | |
| Ammo | Micro Fusion Cells | |
| Ammo capacity | 10 | |
| Strength required | 6 | |
| Type | Two-handed | |
| Possible buffs for Weapons | ||
| Deterioration | {{{deterioration}}} | |
| Weight | 6350 grams | |
| Base price | 10090 caps | |
A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.
The turbo plasma rifle requires a Turbo Plasma Capacitor.
- This may no longer be required as you can only find turbo plasma rifles and can no longer craft them.
Note: Turbo Plasma Rifle has now +10 crit roll.
