XL70E3: Difference between revisions
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(Created page with "{{Weapon |name=XL70E3 |desc=This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. ...") |
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==Obtaining== | ==Obtaining== | ||
*[[Merchants]] usually in New Reno and San Francisko | *[[Merchants]] usually in New Reno and San Francisko | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Two-handed]] | [[Category:Two-handed]] | ||
[[Category:Damage type Normal]] | [[Category:Damage type Normal]] | ||
Revision as of 20:46, 4 August 2013
| XL70E3 | ||
|---|---|---|
| ||
| This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools. | ||
| Damage | 20 - 40 | |
| Single | AP: 5, Range: 35. | |
| Aimed Attack | Yes. Single AP +1(2) AP | |
| Burst | AP: 6, Range: 30, Rounds: 8 | |
| n/a | ||
| Damage type | Normal | |
| Weapon Perk | None | |
| Ammo | 5mm | |
| Ammo capacity | 24 | |
| Strength required | 5 | |
| Type | Two-handed | |
| Possible buffs for Weapons | ||
| Deterioration | {{{deterioration}}} | |
| Weight | 4082 grams | |
| Base price | 6095 caps | |
Advantages
- Accurate is a weapon perk which increases the chance to hit by 20%.
Obtaining
- Merchants usually in New Reno and San Francisko
