Loner: Difference between revisions
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''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].'' | ''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].'' | ||
Even with the support perk [[Magnetic Personality]] you can't have a follower, not even a dog or brahmin. | |||
{{NavboxTraits}} | |||
Revision as of 03:23, 17 November 2017
| Trait Loner | |
|---|---|
| Benefit | +10% to any experience points gained |
| Penalty | having NPC followers becomes impossible |
You appreciate nature more than company of others. You gain 10% more experience, but you can't have any NPC followers.
Even with the support perk Magnetic Personality you can't have a follower, not even a dog or brahmin.
| Other Traits | ||
|---|---|---|
| Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner |