Crafting: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 33: | Line 33: | ||
Each item with buffs has a prefix, based on the number of buffs: | Each item with buffs has a prefix, based on the number of buffs: | ||
*''1 - Quality (25% chance)'' | *''<span style="color:grey">1 - Quality (25% chance)</span>'' | ||
*''2 - Improved (12% chance)'' | *''<span style="color:grey">2 - Improved (12% chance)</span>'' | ||
*''3 - Superior (7% chance)'' | *''<span style="color:silver">3 - Superior (7% chance)</span>'' | ||
*''4 - Advanced (3% chance)'' | *''<span style="color:blue">4 - Advanced (3% chance)</span>'' | ||
*''<span style="color:orange">5 - Unique (1% chance)</span>'' | *''<span style="color:orange">5 - Unique (1% chance)</span>'' | ||
Revision as of 22:18, 2 November 2013
Crafting allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the FOnline: Reloaded economy.
Crafted items have a chance to get a bonus stat:

Possible buffs for Armors:
- Normal/Laser/Fire/Plasma/Explode Thresholds
- Normal/Laser/Fire/Plasma/Explode Resistance
- SPECIAL stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck)
- Action Point
- Radiation Resistance
- Poison Resistance
- Carry Weight
- Healing Rate
- -Critical Power mod
- -Critical Chance mod

Possible buffs for Helmets:
- + Normal/Laser/Fire/Plasma/Explode Thresholds
- + Normal/Laser/Fire/Plasma/Explode Resistance
- - Critical Power mod
- - Critical Chance mod

Possible buffs for Weapons:
- + Critical Power
- + Critical Chance
- + Min damage
- + Max damage
- + Accuracy
- - AP Cost
Each item with buffs has a prefix, based on the number of buffs:
- 1 - Quality (25% chance)
- 2 - Improved (12% chance)
- 3 - Superior (7% chance)
- 4 - Advanced (3% chance)
- 5 - Unique (1% chance)
There is almost 50% chance that a crafted item will have at least 1 bonus stat.
| Click on what you need ! | ||
| Craftable Items | Professions | Resources | Mines |
|
|
|
|
|---|---|---|---|
| And also... | Books | · | Crafting tools | · | Gathering cooldown | · | Workbench | · | Fixboy | · |
|---|



