Blueprints: Difference between revisions
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* You can occasionally find [[lockers]] in [[random encounters]] on city ruins terrain, some of which can be trapped. Opening these usually requires a high [[lockpick]] skill and may contain items ranging from a worthless [[Junk]] to Blueprints. Some of them cannot be picked. | * You can occasionally find [[lockers]] in [[random encounters]] on city ruins terrain, some of which can be trapped. Opening these usually requires a high [[lockpick]] skill and may contain items ranging from a worthless [[Junk]] to Blueprints. Some of them cannot be picked. | ||
* There are [[Quests]] that may give Blueprints as reward for your efforts. | * There are [[Quests]] that may give Blueprints as reward for your efforts. | ||
* Some of them can be bought from [[Merchants|shopkeepers]] | |||
* Trade with other players. | * Trade with other players. | ||
* Consult the [[Blueprint Hunting FAQ]] for more info about hunting blueprints in the wild. | * Consult the [[Blueprint Hunting FAQ]] for more info about hunting blueprints in the wild. |
Revision as of 18:46, 9 October 2013
Manufacturing plans for a weapon, drug or armor.
Obtaining Blueprints
- You can occasionally find lockers in random encounters on city ruins terrain, some of which can be trapped. Opening these usually requires a high lockpick skill and may contain items ranging from a worthless Junk to Blueprints. Some of them cannot be picked.
- There are Quests that may give Blueprints as reward for your efforts.
- Some of them can be bought from shopkeepers
- Trade with other players.
- Consult the Blueprint Hunting FAQ for more info about hunting blueprints in the wild.
Uses
Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your Fix-Boy, provided you have the second level of the required Professions.