FOnline Engine: Difference between revisions

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The FOnline Engine is an online game engine, meant to support Fallout and Fallout 2 graphics as well as the other games files (.dat, .frm, ...). The development of FOnline Engine started in early 2004, developed by a Russian team, and has never been connected to any Interplay or Bethesda project. FOnline stands for Fallout Online.
The FOnline Engine is an online game engine, meant to support Fallout and Fallout 2 graphics as well as the other games files (.dat, .frm, ...). The development of FOnline Engine started in early 2004, developed by a Russian team, and has never been connected to any Interplay or Bethesda project. FOnline stands for Fallout Online.


The engine allows players to play together in a fallout world, traveling across the same [[The World]], meeting the NPCs, fighting creatures together and achieving quests. Each player's progress is stored in its [[Pip-Boy]] (the quests progress for example), gain experience and levels based on his individual actions, and so on.
The MMO game engine allows players to play together in a [[The World|fallout world]], meet NPCs, fight creatures together and explore quests. Each character's progress is stored in his [[Pip-Boy]] as he gains [[Experience Points|experience]] and [[Levels]] based on his choices, actions, and skills.


The FOnline SDK was released to the public at end of August 2010. Subsequent versions of the SDK have been released since then.
The FOnline SDK was originally released to the public at end of August 2010. The most recent public release of [http://forum.fonline-reloaded.net/index.php?topic=9569.0 Reloaded's FOnline SDK] was in December of 2015.  


==See Also==
==See Also==
* FOnline: The Life After, made by the developer of the FOnline Engine
* FOnline: The Life After (TLA), made by the developer of the FOnline Engine
* FOnline: 2238, made by the Rotators. More about the [[GUI]].
* FOnline: 2238, made by the Rotators.
* FOnline: Requiem
* FOnline: Requiem
* FOnline: Australia
* FOnline: Australia
* FOnline 2
* FOnline 2
* FOnline: AoP (Ashes of Phoenix)
* FOnline: AoP (Ashes of Phoenix)
[[Category:Articles]]

Revision as of 22:43, 21 January 2017

The FOnline Engine is an online game engine, meant to support Fallout and Fallout 2 graphics as well as the other games files (.dat, .frm, ...). The development of FOnline Engine started in early 2004, developed by a Russian team, and has never been connected to any Interplay or Bethesda project. FOnline stands for Fallout Online.

The MMO game engine allows players to play together in a fallout world, meet NPCs, fight creatures together and explore quests. Each character's progress is stored in his Pip-Boy as he gains experience and Levels based on his choices, actions, and skills.

The FOnline SDK was originally released to the public at end of August 2010. The most recent public release of Reloaded's FOnline SDK was in December of 2015.

See Also

  • FOnline: The Life After (TLA), made by the developer of the FOnline Engine
  • FOnline: 2238, made by the Rotators.
  • FOnline: Requiem
  • FOnline: Australia
  • FOnline 2
  • FOnline: AoP (Ashes of Phoenix)