Gain Agility: Difference between revisions
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|ranks=1 | |ranks=1 | ||
|type='''Level Perk''' | |type='''Level Perk''' | ||
|bonus=Permanent + | |bonus=Permanent +2 to [[Agility]] | ||
}}''With this [[perk]] you gain + | }}''With this [[perk]] you gain +2 to your [[Agility]].'' | ||
'''NOTE''': The requirement for this perk is having less than 10 [[AG]], but if you have 9 [[AG]], this perk will only raise your [[AG]] by 1, not by 2, for a maximum of 10. | |||
{{NavboxPerks}} | |||
[[Category:Perks]] | [[Category:Perks]] | ||
[[Category:Level Perks]] | [[Category:Level Perks]] | ||
[[Category:Level 12 Perks]] | [[Category:Level 12 Perks]] |
Latest revision as of 04:20, 24 December 2017
Perk Gain Agility | |
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Type | Level Perk |
Requirements | Level 12 Agility < 10 |
Ranks | 1 |
Bonus | Permanent +2 to Agility |
With this perk you gain +2 to your Agility.
NOTE: The requirement for this perk is having less than 10 AG, but if you have 9 AG, this perk will only raise your AG by 1, not by 2, for a maximum of 10.
Other Perks | ||
---|---|---|
Required level 3 | More Critical · Quick Pockets · Adrenaline Rush · Quick Recovery · Weapon Handling | |
Required level 6 | In Your Face! · Even More Criticals · Silent Running · Toughness | |
Required level 9 | Sharpshooter · Pyromaniac · Close Combat Master · Even Tougher · Stonewall · Medic · Heave Ho! · Bonus Ranged Damage | |
Required level 12 | Lifegiver · Gain ST, PE, EN, CH, IN, AG, LK · Better Critical · Ghost · Action Boy | |
Required level 15 | Lifegiver · Dodger · Livewire · Man of Steel · Field Medic · Iron Limbs · Action Boy · Silent Death · More Ranged Damage | |
Required level 18 | Lifegiver · Dodger · Bonus Rate of Attack |