Group Encounters: Difference between revisions

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* 80s
* 80s
* Bandits
* Bootleggers
* Bootleggers
* Bounty Hunters
* Bounty Hunters
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* Hubologists
* Hubologists
* Hunting Party
* Hunting Party
* Jackals
* Junktown Scouts
* Junktown Scouts
* Mauraders
* Mauraders
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* Prospectors
* Prospectors
* Raiders
* Raiders
* Regulators
* Robbers
* Robbers
* Rogues
* Rogues
* Salvagers
* Scavengers
* Slave Runs
* Slave Runs
* Super Mutant Remnants
* Super Mutant Remnants

Revision as of 21:23, 12 July 2017

Some of the organized groups you can encounter:

  • 80s
  • Bandits
  • Bootleggers
  • Bounty Hunters
  • Brotherhood Patrols
  • Canibals
  • Claim Jumpers
  • Desert Hounds
  • Desert Hunters
  • Elronologists
  • Enclave Patrol
  • Farmers
  • Fishermen
  • Followers of the Apocolypse
  • Gangs
  • Hell Razors
  • Highwaymen
  • Holy People
  • Homesteaders
  • Hub Police
  • Hubologists
  • Hunting Party
  • Jackals
  • Junktown Scouts
  • Mauraders
  • Mercenaries
  • Merchant Party
  • Mobsters
  • NCR Army
  • NCR Rangers
  • Nomads
  • Outcasts
  • Press Gang
  • Prospectors
  • Raiders
  • Regulators
  • Robbers
  • Rogues
  • Salvagers
  • Scavengers
  • Slave Runs
  • Super Mutant Remnants
  • Trappers
  • Unity Patrol
  • Vault City Patrol
  • Vipers
  • War Party
  • Wilders
  • Yakuza

See Also