Group Encounters: Difference between revisions

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* Elronologists
* Elronologists
* Enclave Patrol
* Enclave Patrol
* Farm Thugs
* Farmers
* Farmers
* Fishermen
* Fishermen
Line 33: Line 32:
* Junktown Scouts
* Junktown Scouts
* Mad Dogs
* Mad Dogs
* Mauraders
* Marauders
* Mercenaries
* Mercenaries
* Merchant Party
* Merchant Party

Revision as of 02:39, 19 July 2017

Some of the organized groups you can encounter:

  • 80s
  • Bandits
  • Bloodbeasts
  • Bootleggers
  • Bounty Hunters
  • Brotherhood Initiate Patrols
  • Brotherhood Patrols
  • Canibals
  • Claim Jumpers
  • Crazies
  • Desert Hounds
  • Desert Hunters
  • Elronologists
  • Enclave Patrol
  • Farmers
  • Fishermen
  • Followers of the Apocolypse
  • Gangs
  • Ghoul Crazies
  • Ghoul Scavengers
  • Hell Razors
  • Highwaymen
  • Holy People
  • Homesteaders
  • Hub Police
  • Hubologists
  • Hunting Party
  • Irwine Jules Gangers
  • Jackals
  • Junktown Scouts
  • Mad Dogs
  • Marauders
  • Mercenaries
  • Merchant Party
  • Mobsters
  • Moonshiners
  • NCR Army
  • NCR Rangers
  • Nomads
  • Outcasts
  • Powder Gangers
  • Press Gang
  • Prospectors
  • Raiders
  • Rangers
  • Regulators
  • Robbers
  • Rogues
  • Salvagers
  • Scavengers
  • Slave Runs
  • Slavers
  • Slaves
  • Strong Slavers
  • Super Mutant Remnants
  • Traders
  • Trappers
  • Unity Patrol
  • Vault City Patrol
  • Vipers
  • War Party
  • Wilders
  • Yakuza

See Also