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| align="center" | Level 7<br>21126 XP<br>3901 Caps || SG 87, CC 94, OD 100<br>Science 50, Repair 50 || Hub 84, NCR 4, NCR Rangers 4<br>Far Go 12<br>Water Merchants 4, Regulators 4<br>LA Scavs 4, FoA 4, JT 14 || Toughness<br>Swift-L<br>SG 1 Pro<br>A-Rush<br>Way of Fruit || Completed: Hello City<br>Completed: Find Joseph<br>Gunrunner Delivery<br>Wasteland Band<br>Tent in the Wasteland<br>Old Traditions || HP 112<br>ASP 60
| align="center" | Level 7<br>21126 XP<br>3901 Caps || SG 87, CC 94, OD 100<br>Science 50, Repair 50 || Hub 84, NCR 4, NCR Rangers 4<br>Far Go 12<br>Water Merchants 4, Regulators 4<br>LA Scavs 4, FoA 4, JT 14 || Toughness<br>Swift-L<br>SG 1 Pro<br>A-Rush<br>Way of Fruit || Completed: Hello City<br>Completed: Find Joseph<br>Gunrunner Delivery<br>Wasteland Band<br>Tent in the Wasteland<br>Old Traditions || HP 112<br>ASP 60
|}
|}
* Talk with Hope on stage to start her quest (A Light in the Darkness)
* Find a lighter, and talk with Hope on stage to start her quest (A Light in the Darkness)
* Go to Police Station, speak with Sheriff Hayden, get the victim's name and occupation
* Go to Police Station, speak with Sheriff Hayden, get the victim's name and occupation
* Speak next with Detective Cwan, then with Detective Spade, then go to Hub's underground bar
* Speak next with Detective Cwan, then with Detective Spade, then go to Hub's underground bar
* Speak with Vasquez the bartender, return to Hayden to report the good news +1100xp, Level 7
* Speak with Vasquez the bartender, return to Hayden to report the good news +1100xp, Hub Criminals -25
* Talk with Hope to officially "close the case", and you throw your hat away
* Talk with Hope to officially "close the case", and you throw your hat away
* Run up street to house above fiber fields, talk with Sad Dog Owner, give RadAway +550xp
* Run up street to house above fiber fields, talk with Sad Dog Owner, give RadAway +550xp
* Go back to fiber fields and cut fibers to make rope in Old Town
* Go back to fiber fields and cut fibers to make rope in Old Town
* Start Scavenging along the way to Old Town (you'll get an amount of XP this guide can only estimate)
* Start Scavenging along the way to Old Town (you'll get an amount of XP this guide can only estimate)
* Return to workbench in Old Town, craft 1 radio ?xp and enable reception
* Return to the workbench in Old Town, craft all Rope, make trips to Claire, sell all rope +4675xp, Level 8
* Return to the workbench in Old Town, craft all Rope, make trips to Claire, sell all rope +4675xp, Level 8
* Distribute Skill Points: SG to 121, OD 126 (29 left over)
* Distribute Skill Points: SG to 121, CC 122, OD 126 (29 left over)
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! Progress || Skills || Karma || Perks || Quests || Notes
! Progress || Skills || Karma || Perks || Quests || Notes
|-
|-
| align="center" | Level 8<br>28613 XP<br>7105 Caps || SG 121, TH 60, OD 126<br>SC 50, Repair 50 || Hub 194, NCR 4, NCR Rangers 4<br>Hub Criminals -25<br>Water Merchants 4, Regulators 4<br>LA Scavs 4, FoA 4, JT 14 || Toughness<br>Swift-L<br>SG 1 Pro<br>A-Rush<br>Way of Fruit || Gunrunner Delivery<br>Wasteland Band<br>Tent in the Wasteland<br>Old Traditions || HP 115<br>ASP 54
| align="center" | Level 8<br>28492 XP<br>7191 Caps || SG 121, CC 122, OD 126<br>Science 50, Repair 50 || Hub 194, NCR 4, NCR Rangers 4<br>Far Go 12, Hub Criminals -25<br>Water Merchants 4, Regulators 4<br>LA Scavs 4, FoA 4, JT 14 || Toughness<br>Swift-L<br>SG 1 Pro<br>A-Rush<br>Way of Fruit || Gunrunner Delivery<br>Wasteland Band<br>Tent in the Wasteland<br>Old Traditions || HP 117<br>ASP 00
|}
|}
* Talk with Traveling Merchant in Hub's Market, get Gecko Skinning and pay for location of geckos 165xp
* Go to location, drink beer and hunt all geckos with Spiked Knuckles or best weapon 1965xp
* Loot containers, return to Hub, sell pelts to Traveling Merchant 521xp +caps
* Sell all overages of items, and things you don't need
* Exit to map, go to Necropolis Motel, talk with Thrane 1100xp
* Exit to map, go to Necropolis Motel, talk with Thrane 1100xp
* Exit to map, go to Necropolis Watershed, run up street and enter storm drain, kill all rats +1061xp
* Exit to map, go to Necropolis Watershed, run up street and enter storm drain, kill all rats +1061xp
* Exit sewer and get message quest from Elmer
* Exit sewer and get message quest from Elmer
* Exit to map, return to Gunrunners, talk with Marshal about the deal with Jacob. Exit to map.
* Exit to map, return to Gunrunners, talk with Marshal about the deal with Jacob. Exit to map.
* Visit New Adytum again and fix Montag's water pump +990xp and +100 LA Citizens
* Return to Hub Old Town and speak with Jacob to finalize his deal with Gunrunners +825xp (Hub 244)
* Return to Hub Old Town and speak with Jacob to finalize his deal with Gunrunners +825xp (Hub 244)
* Go Heights, join gang, do their jobs and run their raid.
-STOP-
* Scavenge Old Town and craft Combat Shotgun(s) at the workbench
* Scavenge Old Town and craft Combat Shotgun(s) at the workbench
* Sell however many Combat Shotguns you can to Mitch in the General Store
* Sell however many Combat Shotguns you can to Mitch in the General Store
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'''STOP''' (work in progress)
'''STOP''' (work in progress)
* Visit New Adytum again and fix Montag's water pump +990xp and +100 LA Citizens
* Tent in the Wasteland: talk to wife only, avoid Hasso
* Tent in the Wasteland: talk to wife only, avoid Hasso
* Go to farm, all Skill Points into SG (129), drink beer, kill rats, eat Fruit to heal
* Go to farm, all Skill Points into SG (129), drink beer, kill rats, eat Fruit to heal

Revision as of 00:12, 7 October 2020

This is a working desktop where a new startup guide is being planned. It could be used now as-is by a new player, but only down to "STOP". It's not even in beta mode yet, so don't expect it to be 100% accurate - it's not. The intention is to provide a structured route for a new player to start a lead-in character, and hit level 9 on easy tasks. Once the new player's lead character reaches level 9, he is tough enough to mix in more combat quests, so his direction shifts gears into a 50/50 mix of work and combat, crafting and barter runs. The new player will start a 2nd character, with a leveling build, which will go straight to the base, grab a pile of gear, drugs and ammo prepared by the lead character, and proceed to power-level hunting in the desert. This can begin as soon as the 1st character has prepared a gear pile for the 2nd character, which is likely long before the lead character has reached level 24. The player will re-roll the 2nd character into a standard Minigun Tank, and begin solo'ing tougher quests like Gunrunners Mutants, and NCR Raiders. Barter runs will become more profitable, and the new player will realize progress.

This structured route gets a new player into the game with a clear direction, and past the first 3 perks with low risk, then steps up production and combat capability. It leads the new player through...

  • Important NPC people in Hub and a 5-zone local area, and easy get-started tasks
  • Vehicle ownership and control of a private base
  • The value of a leveling build, and how to power-level hunting desert critters
  • The re-roll feature/process
  • Increased combat capability, heightened production and Barter runs
  • The value of a strong minigun fighter
  • Prep another gear pile and do it again to make a Luck 10 energy sniper
  • Repeat the power-leveling/reroll process to add specialty characters like a sneaker, a SG sniper, a rocketeer, etc.

Description, Advice, Config Stuff

If you're new to FOnline, use this guide to get started with a structured route...

A Build (7.1.10.3.8.10.1, GN + HH, SG-CC-OD)

This is just your lead character, a combat-capable worker who will support your additional characters who are combat specialists.

Login, and then...

Progress Skills Karma Perks Quests Notes
Level 1
0 XP
0 Caps
SG 65, CC 84, OD 56 Hub 0 (none yet) (none yet) CW 110, HP 82, PP 0/85
DR 00, PR 30, RR 20
  • Skip Lander's Point, get JD's 2 quests, get waterhole 50xp, and exit to map
Progress Skills Karma Perks Quests Notes
Level 1
50 XP
0 Caps
SG 65, CC 84, OD 56 Hub 0 (none yet) +Into the Great Wide Open
+Far Go Scout
no other changes
  • Enter Hub main entrance +150xp, run past Joe Kelley straight to poo guy, get shovel (200xp)
  • Shovel 34 Poo (+816xp), Level 2, and get paid 170 caps
Progress Skills Karma Perks Quests Notes
Level 2
1016 XP
170 Caps
SG 65, CC 84, OD 56 Hub 0 (none yet) Into the Great Wide Open
Far Go Scout
Available Skill Points 21

NOTE: As you move around in Hub, search shelves for these items: 1 RadAway, 1 Lighter, and 1 Tool. You'll need these soon.

  • Distribute some Skill Points to make your Science skill 50 (and 3 points leftover)
  • Talk with Dan in tent, swap shovel for Knife (+100xp), run across the street and gather fibers, max 180
  • Run down street to Bookstore in Market area, get Swift Learner from Mrs Stapleton
  • (Start checking for items in bookshelves as you go)
  • Run back up to entrance, talk with Joe Kelly (137xp) +a few items, ask about Custos (82xp)
  • Move Boxes for 250 Caps, +7 Hub Karma, and 330xp, exit to map
Progress Skills Karma Perks Quests Notes
Level 2
1665 XP
539 Caps
SG 65, CC 84, OD 56
Science 50
Hub 7 (none yet) Into the Great Wide Open
Far Go Scout
ASP 3
  • Enter Hub's Old Town, get 3 quests: Jacob, Sad Wife, No Child Left Behind
  • Use workbench to craft "all" ropes (+1001xp), drop all ropes, use "G" to pick up all you can, walk to Tannery
  • Sell all ropes to Claire (+1600xp) +a few items, +1140 Caps, Level 3, Perk: Adrenaline Rush
  • Return to workbench 2 more times to get all ropes and sell all to Claire +xp, Level 4, 45 SP
Progress Skills Karma Perks Quests Notes
Level 4
7005 XP
3366 Caps
SG 65, CC 84, OD 56
Science 50
Hub 7 Adrenaline Rush Into the Great Wide Open
Far Go Scout
+Find Joseph
+Gunrunner Delivery
+No Child Left Behind
+Tent in the Wasteland
ASP 45, don't distribute yet
  • Go to Hub Market, get Fruit from tree, Complete Far Go Scout 440xp +120 Caps, get Hello City quest
  • Maltese Falcon: talk to drunk 110xp, and bartender 1375xp, and get Band quest from Mick
  • Old Town, talk to girl 770xp and +10 Hub Karma
Progress Skills Karma Perks Quests Notes
Level 4
9700 XP
3611 Caps
SG 65, CC 84, OD 56
Science 50
Hub 17 Adrenaline Rush +Hello City
Into the Great Wide Open
Find Joseph
Gunrunner Delivery
Wasteland Band
Completed: No Child Left Behind
Completed: Far Go Scout
Available Skill Points 45
  • Talk with Gunstore Beth for 110xp, and General Store Mitch 137xp, and Dr B for 82xp
  • Get the Doctor's quest The Anguished Man (+1100xp) and hit Level 5
Progress Skills Karma Perks Quests Notes
Level 5
11129 XP
3676 Caps
SG 65, CC 84, OD 56
Science 50
Hub 7 Adrenaline Rush
Swift Learner
Into the Great Wide Open
Find Joseph
Gunrunner Delivery
Wasteland Band
A Tent in the Wasteland
Available Skill Points 66
  • Run south from the clinic and enter The Heights, talk with Hubber in black leather down the street +1100xp and +7 Hub Karma
  • Exit heights, run north up into Post Office, talk with Hubber +1100xp and +7 Hub Karma
  • Run south through Market, enter Water Merchants, talk with Hubber in church +1100xp and +7 Hub Karma
  • Return to Old Town, talk with Hubber in building +1100xp and +7 Hub Karma, Level 6, Toughness, Repair 50
  • Return to Dr Burhnefletch, complete Anguished Man +1100xp and tons of Karma
Progress Skills Karma Perks Quests Notes
Level 6
16629 XP
4001 Caps
SG 65, CC 84, OD 56
Science 50, Repair 50
Hub 52, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
+Toughness
Swift-L
A-Rush
Great Wide Open
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Completed: Anguished Man
HP 107
ASP 87
  • Exit to map, Enter Hub main, feed Shren 55xp, get Way of the Fruit, talk to priest 550xp, get Old Traditions
  • Distribute some Skill Points: Repair should be 50 and make Outdoorsman 100
Progress Skills Karma Perks Quests Notes
Level 6
17234 XP
4001 Caps
SG 65, CC 84, OD 100
Science 50, Repair 50
Hub 52, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
A-Rush
Way of Fruit
Hello City
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
Completed: G-Wide Open
HP 107
ASP 87
  • Go straight north 4 zones to Junktown. On your way there, notice small tent on map, avoid all encs
  • Get report from Lex, buy Small Guns 1 Profession from Boyce (do NOT read the skill book yet)
  • Run to boxing ring west of Skum Pitt, talk with Ronnie about the Band 275xp
Progress Skills Karma Perks Quests Notes
Level 6
17509 XP
2401 Caps
SG 65, CC 84, OD 100
Sciense 50, Repair 50
Hub 52, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Hello City
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
HP 107
ASP 39
  • Head south 5 zones past Hub and enter Gunrunners 150xp
  • Go inside and tell Marshal you want practice punching people in the face (+10 CC), and now read your SG Skill Book +12 SG (SG 77)
  • Speak with Marshal some more to progress on Gunrunner Delivery quest
  • Exit to map, do not go into Warehouse, head south to New Adytum (+150xp)
  • Talk with Dyer to get report, and ask him to show you the Salvagers' location
  • Exit to map, go to Salvagers, talk with bald Regulator to "find Joseph" +550xp
  • Move boxes for Salvagers (+330xp) to get paid 250 Caps
Progress Skills Karma Perks Quests Notes
Level 6
18795 XP
2651 Caps
SG 77, CC 94, OD 100
Science 50, Repair 50
Hub +52, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Hello City
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
HP 105
ASP 39
  • Exit to map, go to Boneyard Library +150xp and talk with Nicole to get Gunrunner report
  • Back to Hub Old Town: Jacob, then Sad Wife 275xp, Hello City 1320xp (Far Go 12, Hub 84)
  • Return to Maltese Falcon, let Mick know Ronnie is on board +495xp
Progress Skills Karma Perks Quests Notes
Level 7
21126 XP
3901 Caps
SG 87, CC 94, OD 100
Science 50, Repair 50
Hub 84, NCR 4, NCR Rangers 4
Far Go 12
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Completed: Hello City
Completed: Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
HP 112
ASP 60
  • Find a lighter, and talk with Hope on stage to start her quest (A Light in the Darkness)
  • Go to Police Station, speak with Sheriff Hayden, get the victim's name and occupation
  • Speak next with Detective Cwan, then with Detective Spade, then go to Hub's underground bar
  • Speak with Vasquez the bartender, return to Hayden to report the good news +1100xp, Hub Criminals -25
  • Talk with Hope to officially "close the case", and you throw your hat away
  • Run up street to house above fiber fields, talk with Sad Dog Owner, give RadAway +550xp
  • Go back to fiber fields and cut fibers to make rope in Old Town
  • Start Scavenging along the way to Old Town (you'll get an amount of XP this guide can only estimate)
  • Return to the workbench in Old Town, craft all Rope, make trips to Claire, sell all rope +4675xp, Level 8
  • Distribute Skill Points: SG to 121, CC 122, OD 126 (29 left over)
Progress Skills Karma Perks Quests Notes
Level 8
28492 XP
7191 Caps
SG 121, CC 122, OD 126
Science 50, Repair 50
Hub 194, NCR 4, NCR Rangers 4
Far Go 12, Hub Criminals -25
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
HP 117
ASP 00
  • Talk with Traveling Merchant in Hub's Market, get Gecko Skinning and pay for location of geckos 165xp
  • Go to location, drink beer and hunt all geckos with Spiked Knuckles or best weapon 1965xp
  • Loot containers, return to Hub, sell pelts to Traveling Merchant 521xp +caps
  • Sell all overages of items, and things you don't need
  • Exit to map, go to Necropolis Motel, talk with Thrane 1100xp
  • Exit to map, go to Necropolis Watershed, run up street and enter storm drain, kill all rats +1061xp
  • Exit sewer and get message quest from Elmer
  • Exit to map, return to Gunrunners, talk with Marshal about the deal with Jacob. Exit to map.
  • Return to Hub Old Town and speak with Jacob to finalize his deal with Gunrunners +825xp (Hub 244)
  • Go Heights, join gang, do their jobs and run their raid.

-STOP-

  • Scavenge Old Town and craft Combat Shotgun(s) at the workbench
  • Sell however many Combat Shotguns you can to Mitch in the General Store
  • Get quest in Hub Market to Find Iguana Pete's Missing Son
Progress Skills Karma Perks Quests Notes
Level 9
42293 XP
17579 Caps
SG 121, TH 60, OD 126
SC 50, Repair 50
NCR 4, NCR Rangers 4
Hub Criminals -25, Far Go 12
Water Merch 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Hub 254, LA Citizens 100
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Even Tougher
Completed: GR Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
Find Pete's Son
HP 120
ASP 50
  • Exit to map, head north to Shady Sands. Enter town (+150xp) and talk with Iguana Mikey.
  • Get fetch-quest from Buster, and run to the Rawhide Saloon. Get smokes from Mira, and get work from Mira and Nora.
  • Go into town, deliver letter to Dorothy. Run to Dusty's Cantina. Deliver money to Dusty.
  • Set up the deal between Dr Henry and Dr Jubilee between Hospital and neighboring building +660xp
  • Go back to the Rawhide and report to Nora (+220xp) and Mira (+825xp)
  • Talk with Lenny about Son of Bob
  • Return to Buster (+880xp) and +300 Caps, Level 10, Doctor=50, ASP=50
  • Exit to map, go next-door to NCR Train Station, talk with Ranger Captain +2200xp and put on that new armor!
  • Exit to map, head north by northwest to Broken Hills. Enter town, run into bar, get Strong Back from Francis (CW=110)
  • Exit to map, run north by northwest to Modoc, turn straight west to find/enter Den east. Go into Mom's Diner and eat a meal +1375xp
  • Exit to map, go 3 zones northwest to find Klamath. Enter Trapper district, get Gecko Skinning
  • Speak with Meloy to get location of Toxic Caves, but exit dialogue early - before tanker quest
  • Exit to map, travel 5 zones southeast straight thru Den to find Redding
  • Enter Redding's Mining district (+150xp), talk with Josh in the Last Gasp Saloon +2200xp
  • Talk with Dan in building next-door to get Pack Rat (CW=140)
  • Exit to map, travel 7 zones straight south, enter Gordan's Gas Station, get Ranger perk.
  • Return to Hub, report to Father O'Shaughessy to complete Old Traditions +3850xp

STOP (work in progress)

  • Visit New Adytum again and fix Montag's water pump +990xp and +100 LA Citizens
  • Tent in the Wasteland: talk to wife only, avoid Hasso
  • Go to farm, all Skill Points into SG (129), drink beer, kill rats, eat Fruit to heal
  • Complete Tent quest, get Folded Tent, talk with Cira 1000xp
  • ... get Medical Investigation
  • Go VCity train station 150xp, buy 3 tickets, talk to 4 ppl, wait, board train to Shady Sands (L6, 15632 XP, 2641 Caps, Karma: Hub 97, Far Go 12, NCR 5)
  • Go to NCR train station 150xp, talk to 4 ppl, board train to Boneyard
  • Go to Boneyard train station, talk to 4 ppl, board train to San Fran
  • Talk to 4 ppl at San Fran train station 150xp, exit to map, go to San Fran Tanker, talk with Charlie in bar 250xp
  • Exit to map, find New Reno but keep moving northwest
  • Return to VCity to complete the Medical Investigation 3750xp (L7, 24027 XP, 3466 Caps, Karma: Hub 97, Far Go 12, NCR 5, Tanker Vagrants 250, Communists 250)
  • Go to Hub and complete Old Traditions 3500xp (L7, 27882 XP, 3466 Caps, Karma: Hub 104, Far Go 12, NCR 5, Tanker Vagrants 250, Communists 250, Junktown 7)
  • Talk with Mick again in the Maltese Falcon 1150xp
  • Ol' Yeller
  • Water for the World
  • Restore Hope to a Sad Farmer
  • Who Will You Become?